blastedland
BlastedLand
blastedland

I am an avid hammer aficionado, or as we identify ourselves, I am a “Hammerer” and I can safely say that most Hardcore Hammerers use Claw Hammers for their hammering. Those people who use Ball-Peen hammers aren’t TRUE HAMMERERS, they just hammer while they’re watching Kabuki Theater or microwaving silverware.

I mean, he’s a fiscal libertarian, most of those people don’t understand the additional hardships those endure when a member of a minority group. I can completely understand why someone born with all the opportunty doesn’t comprehend the state of people that have small opportunity; they don’t readily have a common

I’m a collector and self-styled historian of video games, and it’s always been less about what’s on the outside than what’s on the inside - IE: the games. As long as the cart still works, it doesn’t really matter what you do to it IMO. Also, if your vintage game has an internal battery for saves, you’re probably going

As a Reaper guy, I absolutely love snipers and their tunnel vision. Especially when they’re listening to a podcast, music, or voice chat.

This is in no way excusing their behavior, and let’s hope to hell they grow out of it, but I wanted to let you in on an experiment they ran in my old school district in the 70's.

Millard Public Schools had a severe discipline problem with 9th and 10th graders, they were unruly, often violent, and all-around shitty

If it’s any consolation, the “Bride” class in FE: Awakening is an absolute slaughterer, especially with Brave Bows and Galeforce.

For most of my youth (I’m 36 now) I was an arcade rat. I was into fighting games, DDR, Beatmania, pretty much anything that took a Family Fun Center token, I was down to play. There were a series of regulars, who’d be there every Wednesday(one token Wednesday!) that essentially made that arcade’s community move.

I think they should make a Player’s Orginization, it only makes sense, honestly. Organizations make money off of their labor so it only makes sense that they use the collective bargaining power of being int he same industry, band together, and seek better terms.

I’m of two minds on this, firstly, as a creator myself, I don’t feel the need to cater to people who aren’t my audience. If I only want a certain set of people to use something I’ve made, and I’ve set up a way to make sure that set of people is the only way, then it is my right.

But, as an archivist and historian of

Tekken, Soul Calibur, MK9 had a whole lot you could unlock(and stuff you could buy), VF5, Rival Schools, Toshinden 3 off the top of my head. I’m sure I could research many more. Again though, I said “characters specifically” in the post that you’re replying to.

No, you didn’t ramble, and thank you for the response!

Well, you make a good comparison there, SF3 and SFV are very similar in my opinion, as in, they weren’t considered good games until their final iteration.

SF3: Wasn’t the SF3 you’re talking about until 3rd strike, which extended the roster and introduced quite a bit of evolved gameplay from the original SF3, and

Sure, your hyperbole filled post certainly addresses the actual spirit of my argument!

I’ve actually lined up my argument for why I don’t like SFV all that much. Even if you can earn fight money from play, it doesn’t allow me to win fight money the way I’d prefer(using only the characters I want to play, in the modes I want to play them in.) With that, and the rediculous amount of FM that unlocking a

If you spent all the time playing the game you would need to unlock all the DLC characters you could, you would have made the price of the characters many times over. I don’t know about you, but I don’t feel like grinding survival mode with characters I don’t particularly like(this feeling would change if I could

Well, again, that’s why I’m so critical at this juncture. To make a boss character(a fair one, that is,) you have to essentially design them from the floor up as a playable character. The computer has to pretend to execute the moves you do, to emulate playing against another player. That’s why, generally, unless it’s

Well, it’s not really a big deal if the game was feature complete to begin with. IMO, the game wasn’t feature complete and instead of updating with additional characters and stages, they updated it with DLC plans. The product that originally came out was not worth the 60 bucks they charged(also, in my opinion.)

For a

I think we’re dealing with a completely different Capcom now, than we did with UMVC3. Usually, they’d announce the full roster before they got to paid DLC plans.

That’s why this is making me so skeptical, it’s not like they announced Shuma and Jill before they announced the rest of the roster.

Huh, after playing KOF this year, this seems a little light on the character roster. 6 DLC characters too? Er, I kinda feel like Capcom is going to pull another SF5.

Here’s to hoping it’s a good game, I was pretty dissappointed with SFV, especially in regards to feature set and nickel-and-diming features.

Something similar happened to me when I was a young lad(think like 1998!) I ended up learning quite a bit about computers fixing my own. Every closed door is an open window Cecilia! See if you can fix it today, with your now more experienced brain!