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He's doing a bit more than that, though I'm sure he adjusted some levels in the process. It looks like, especially in the other example Myhill posted, that he's also selectively adjusting contrast, saturation, and color tone depending on the subject matter.

Maybe in this case they used a real camera. When you're dealing with real cameras and lenses, you also have to deal with the single ideal plane of focus that they create. If the camera's lens is focused on that television (which, as others have pointed out, is very far away) the GamePad will naturally be blurred in

Yeah, after looking at it again, I totally think you're right. The dimensions of the GamePad look the same as the existing one; the only difference is that the screen seems to have expanded a bit.

It's all in the details...

It's still there on their website, apparently.

... but a shiny Honedge is already red...

Specifically, my mind went to some of the more recently released mirrorless cameras that feature "silent shutter" modes where, instead of using their physical inbuilt shutters, they just immediately sample an image from the whole sensor. I guess it would depend on whether the user would be able to turn off audio like

Yeah, I heard about that during my visit, though only after I had been using my US Android phone's camera for a while without sound.

Or, maybe they'll release an update with a special event associated with that room. Remember in X&Y how there was an NPC that mentioned a special discount ticket that wasn't made available to players for a few months after the games' release. This could be similar.

Yeah, it would seem that the only collectors that would feel the reveal of gameplay footage from a rare game build would devalue their games would be the ones mainly holding on to them for monetary value, a personal feeling of exclusivity, or both. It's never a good sign when the only reason an object has

Clearly, the pet failed to allot enough fire extinguishers.

With Nintendo's reputation of building extremely durable hardware, I'd love to see how the Wii U would fare.

It's possible they might both have them.

Whichever one has Mew in it is the one I'm buying... so I'm kinda waiting for that info on the flute thingy.

Really? I've used OBS before and it recorded using X.264 to an .mp4 container.

Are they planning to make the demo available to everyone at some point? It'd suck to miss out on its content (and, you know, a preview of the game) just because I wasn't signed up for some marketing email list or part of the Trainer's Club early enough.

It's labeling the work based off of what is isn't as opposed to what it is, which can be insulting to some.

While I do think that there are some technical and structural differences between certain works of interactive media that might mean they don't fall under the category of "games", I don't see that as a negative or in a derogatory light. For me, at least, it's purely objective and categorical. Unfortunately, some

Well, the Pokemon Twitter account did post that message in English. Conceivably, one could already have traded/transferred up from previous games to obtain Mew and Co., so for them to say outright that all Legendaries are available between the two most recent games might show that they'll be officially available