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It actually is.

The answer is that the 16:9-based broadcast and consumer display industry appropriated the term 4K from the cinema/major motion picture industry and started slapping it on products with 3840 x 2160 pixel counts because they thought it sounded better than either UHD or 2160p.

The answer is that the 16:9-based broadcast and consumer display industry appropriated the term 4K from the cinema/major motion picture industry and started slapping it on products with 3840 x 2160 pixel counts because they thought it sounded better than either UHD or 2160p.

... while all of what you wrote is accurate, I'm not sure it actually addresses this issue. You seem to be referencing the disparity between binary- and decimal-based number systems and how they relate to advertised data values.

Yeah, I was just going to say, SDI isn't really going to be much of a consumer concern. It's getting a bit hectic on the pro side with 6G and even 12G throughputs being released into the market without settling in and being standardized, though I feel that's less of a concern than standardizing the actual UHD signal.

Speaking of cool photo modes, Gran Turismo 6 (and the past few GT games) has one of the most fully featured photo modes I've ever seen. The level of control it gives you is awesome. It even gives the player the option to render out the photos in up to 3840 x 2160 resolution, four times the game's regular upscaled

These are definitely cool — I love seeing older 3D graphics with some newer technology applied to really get a sense for how well their art styles hold up.

Yeah, I was being a bit hyperbolic. :-P

*Mistake post*

Well, that looks playable.

Oh, yes, definitely.

Mark Zuckerberg (emphasis added by me):

Well, that's not too bad... 840 Mb is 105 MB, which is a little annoying but not massive.

It looks like it's just regular old 4:3 like SD TVs or older computer monitors. 1024x768 and all that.

There's also a live update stream on Reddit, so you can just follow the text updates and tune in to the stream only when you see something interesting pop up.

Well, they beat it!

"This ends... in 12-36 hours."

There are frequently times where Wander, off balanced for a second while on the back of a Colossus, does pretty much that: he rolls around, tumbling into the next hand hold. Also, when he's holding on while a Colossus swings its head or arm around he sometimes flips upside down. I mean, a majority of the game isn't

Sometime they do, other times they don't; it seems like it's mostly dependent on how high-class the sushi place is. Apparently, with the best nigiri sushi, the rice is supposed to be more loosely packed (making it harder to hold together with sticks) so there's a technical reason behind it as well (though, I guess