bisonhero
BisonHero
bisonhero

Man, I’m not sure I’ve seen a jewel case for a minidisc in my life until this bizarre magical game box you happened upon.

Could you imagine the step!?

The idea that forced nuclear disarmament could happen is really funny.

More like Solo Hand Adventures.

¡Mi vida por Aiur!

The way base defenses work in this game is still just completely stupid. Mostly because the UI is completely ill-suited to micromanaging people around, and the AI are slow and then just sit around because there is no way to tell them to follow an enemy.

Yeah, it honestly doesn’t seem like an intended effect. She might as well be in a T-pose.

It really feels like half the linework is just missing. Like, there’s barely any facial definition, on characters that usually have all kinds of brows and ridges and whatnot.

I did exactly this. Busy at work, had no time to devote an evening to the episode, so I finally got to play it tonight. Though once I played the episode, I immediately knew what Patricia’s headline was referring to. Never before has a Life Is Strange episode got so heavy within the first 30 minutes.

I liked everything about it, except that all of the item names and descriptions were wildly incongruous with the tone in Endless Space and Endless Legend, the other two games by the same dev. Dungeon of the Endless is supposed to bridge those two games, but most of the writing in DotE is reminiscent of like, The Tick

Yeah, we’re not going to get back to an era like the NES/SNES/Genesis where games could just be fun and the games were kinda made for kids. We’ve got the same problem as comic books, where now so many games are made for 12-25-year-old males who want to look like tough guys.

Wow, it never occurred to me that people don’t realize this is meant to be a weekly recap article of stories that Patrick thought were worth highlighting. Like, this page we’re on right now isn’t an article that Patrick wrote about FF7 and the crossdressing; that’s just, like, the lead story, followed by a couple

Many Kickstarters are money holes once the Kickstarter ends. While some Kickstarters sell well on Steam or wherever once the Kickstarter concludes, I’m getting the sense that many others do not, especially if they’re more of a niche audience. For example, from the Double Fine documentary, it sounds like Broken Age did

I mean, all Secrets and Taunt minions basically change how your opponent has to play his/her turn. Jeeves changes how your opponent has to play his/her turn. Lorewalker Cho changes how your opponent has to play his/her turn. There are entire classes of decks in most CCGs that deal in disrupting your opponent and

Yeah, there are rookie mistakes all over the card design in Hearthstone, and it honestly hasn’t gotten much better in GvG and Blackrock lately. The game gets by on its accessibility and how super slick the UI is, but some of the game design in the recent cards, or even a basic understanding of what types of

Even if it’s not an amazing idea, you’re right in that it wouldn’t be a bad game mechanic to put on at least one card.

I don’t think there’s any card in the game that has “ram” in the rules text. Maybe there’s a card named “[something] Ram” that I’m forgetting, but even then “Ram” would be capitalized and the neural network should recognize it as a card name and not as a piece of rules text. But it screwed up.

The Starcraft 1 manual is objectively better lore writing than pretty much the entirety of Starcraft 2’s story.

They’re on a resort island. How is their use of smart phones somehow the thing you take issue with?

Some days you just can’t get rid of a bomb.