bisonhero
BisonHero
bisonhero

Yeah, like Eija said, as of a firmware update like 2 years ago, the Wii has no problem reading SDHC cards.

Yeah, I guess that's what I actually meant. I knew the Wii has 2 fully functioning USB ports - I just never imagined in a million years that they would be allowed to be used for anything other than USB keyboards and USB microphones.

"Each player can create up to 3 different characters to explore the online world. The game will include 2 discs, and requires a 16GB or greater USB memory to play."

Yeah, I think Japanese devs are getting way better at understanding how third-person shooters work. Binary Domain is a massive improvement compared to something like Quantum Theory.

Yeah, there's really no reason either of those games should still be full retail price this long after they came out. That $60 regular price is absurd.

That seems like a terrible thing to do to yourself. Torchlight 1 seems like the one action RPG that it is easiest to accidentally play to the point that your burn yourself out on action RPGs in general.

Link's Awakening was the first Zelda game I played entirely on my own, compared to Link to the Past, which I saw a lot of friends play years before I ended up getting to play it on my own. So I feel I have zero subjectivity on the matter.

Man, I don't know how you guys fell asleep while playing real-time games. They ask you for input nearly constantly, aside from the occasional Metal Gear Solid or JRPG.

Or a hipster lumberjack. He's simultaneously authentic and inauthentic!

Really? Because at this point, like 90% of the millions of people who bought Skyrim probably started with Oblivion. That game really broken the series into the mainstream.

Which stealth gun did you pick? The long-range tranquilizer sniper rifle? Or the short-range stun gun? You're right, in that they both knockout in one hit, but then there is a long reload time. I'm not entirely sure how you emptied a "whole clip" into the first enemy, as each clip for those weapons is only one shot.

The issue with MadWorld was that the enemies were basically reskins of each other, with the only difference being that each level would have a unique miniboss sort of thing. Also, all the weapons you can pick up and use on enemies were also reskins, in that you either jammed them in a dude's eye, jammed them in his

That accusation is usually fair, unless you're some kind of savant who is immediately good at CS or CoD within a minute of picking it up.

"One possible tactic for this issue is merging servers, Erickson said, but he indicated BioWare wants to purse lots of strategies to keep people playing"

Yeah, I've played a bit of the original 4 swords on my DSi, but it really feels like the sort of tacked-on multiplayer minigame thing that I know it is.

Yeah, it would be like giving undue coverage to a Bratz game for the DS (does Bratz still exist?).

You didn't read the article, did you?

I can't believe how badly Nintendo fucked up on console-handheld interactivity this generation.

OK, sorry, I thought you meant you wanted to make sure that wherever you buy a downloadable version of the game, you'll be able to transfer it to the next generation of consoles, and it won't be restricted to running specifically on a PS3/360/Wii.

I would actually love it if a series I like would actually die, because then I would get some resolution to the fiction of the world. Instead, the more popular and interesting a series is, the more likely publishers will want to keep making those games, ruining the series for me because eventually at some point the