bigwolfjeff
Bigwolfjeff
bigwolfjeff

Lately, I’ve just not been giving any F’s to difficulty settings. I just set them to Easy, so I can actually enjoy the game without getting hung up on dying. If a game ends up being entertaining enough, then I’ll usually make a second run with the difficulty turned up. With the scope and attention that these kinds of

It’s not “racist” to want borders. Every country has them... that’s how we know where one country ends and another begins. Most people couldn’t care less about the race of people trying to enter the country, but more about whether they are here legally and lawfully.

Oh sure, FOMO in live games has really burned me out. I try to ignore it when I can, but with it becoming more and more gameplay/event related as well as cosmetics and the like, gaming is clearly leaning on the compulsory need more than ever.

For open world games, I can say from experience that the Ubisoft model is

“Another open world game” has been my problem this generation. With more and more games coming out all the time, it’s become more of a problem picking out what games to play and when. This generation has been rife with open worlds and live games that are only getting bigger and demanding more and more of our time.

You just disagreeing with his ad hominem attack?

You sound like a basement-dwelling reactionary shithead.

I have probably 200 board games, but I’ve never heard of him until this article. Then again, outside of Knizia, FF, Garfield, Uwe, Kramer & Kiesling, Corey K., Rob Daviau, Alan Moon and Richard Borg, I can’t name many designers off the top of my head.

Same here. I’ve never heard the name before. And I’ve only played one of his games (Quarriors). I could name other designers though. Like Richard Garfield. 

“If you ask most board game fans to name the most popular and prominent designers in the business, Lang’s name will usually be pretty near the top of the list.”

...This is a really strange hill to die on. Companies can make mistakes, you know.

Hey Ethan, can you speak why the article focuses on the choking incident instead of the more serious allegations elsewhere?

“To keep people from absolutely hating their lives they give you booze,” she said, and after two years stopped attending many of the studio’s work mixers. “I didn’t want to get drunk anymore, I wanted to get a promotion.”

Heavy speculation with a healthy dose of confirmation bias doesn’t make for a good faith article. You could just have easily have spun it the other way and said “Tlou2 Easter Egg appears to confirm disgruntled employees at Naughty Dog”. In truth there’s no evidence to support either piece of conjecture (Crunch

Rise of Skywalker, maybe. TLJ at least had some redeeming qualities.

the videogame equivalent of The Last Jedi

What about the cops that save children from abusive homes? Surely there’s a special place in hell for them because those children should just be beaten to death in peace, right?

Coming in with the hot take that’s going to piss a lot of people off, but fuck it -

Yeah, this is an important part of the national conversation. Really advancing the football with this one. 

I’m not going to say your argument doesn’t have merit, but I do think its worth pointing out that the Avengers, while America-centric as a notion of being an American-made entertainment property, isn’t the most militaristic piece of propaganda in existence. You’re far more likely to run into the military as an antagoni

The Avengers is pretty damn far down the list of things to blame for American foreign policy and the military industrial complex lol.