bigvanvader
Big Van Vader
bigvanvader

In Japan, it looks like this,

Man, the “wake up sheeple” guys are a lot more verbose than they used to be.

Do you people really sit around and get all hot and bothered about any remotely demeaning social movement not portrayed to your liking in media, such as in Persona 5 in this case? Does it truly, deeply upset you? Seriously? Stop and think about it. Are you really that sensitive, self-certain, and arrogant to believe

Cool, with 3 more levels I can play for about...*counts of one hand*...3 more hours...

Reminder that the Mass Effect games:

Why do we need to go back in time to rehash a bad game yet all the while attempting to make it “not so bad” 10 years later?

This article I feel blatantly ignores why Stadia can be a better option than consoles (and sooner rather than later). It’s like your purposely living 10 years ago while you’re trying a new product with better potential. Your arguments are so weak too. “I am a fool who has gigabit internet, a 4K HDR TV, and even a

Anybody else absolutely despise the state of YouTube comments right now? This Sonic trailer is especially bad with the “then: and now: or the Me: and Them:” comments. Seems like the last 1-2 years that's all YouTube comments are anymore. Curious how it caught on, did I miss something? 

Underwhelming gameplay footage, and I am despising the choice in all characters looking “Barbarian Themed.” Barbarians, Shamans, Druids, tribe-based fantasy classes .... my least favorite category of fantasy, followed by the archetypical “Cold/Frozen North.”

Betas were great back in the late 90's and early to mid 2000's, especially for MMORPGs, which really were the genre that fielded the largest and most important betas in existence. Waiting for MMOs back then was antagonizing. So little information existed on the games/internet at the time, and most of what you

Large GITS: SAC fan here (actually, was just finished watching both seasons for the 10th or so time last night, so this news is timely for me).

Yikes. I knew they were taking a CG route, but after seeing what studios like Orange (Houseki no Kuni, Beastars) have done with full CG as a storytelling medium, this looks... terrible

I would buy the shit out of a souped-up AKI system AEW game.

There hasn’t been a good wrestling game since WWF: No Mercy on the N64, at least then the blocky gfx were justified. If AEW can manage to actually get the AKI engine for their game the WWE would not only have competition on TV but also for their shitty games.

I’d been following this title for a while. Played the demo on Steam a month or two back. While the levels and art were gorgeous, I felt the actual level design and how you moved through it to be very generic, bland, and boring. I was hoping for more creativity in navigating through an area, much like the creativity

Im gonna say it.

So true. I mean, in Diablo III it’s all right click, right click, sometimes left click? Then you potion, and then BOOM! RIGHT CLICK! You get some active skills and some passives and oh man, depth! EXCITEMENT! Its gameplay isn’t at all like a shinier, smoothier rehash of Diablo II (with a better loot system and without

Truer words have never been spoken.  I am enjoying the playthru, but I cant help feeling like there could be more to it.  

You’ve said what’s I’ve been trying to articulate for a while 

Jokes and writing in Borderlands were always a mixed bag, generally not funny. But it’s part of the world they created, and it fits their world, so you live with it or you don’t. You could say the same thing about BL1 and BL2 and TPS. Nothings changed except maybe some people were younger back then than they are now.