I was too impatient to wait for the Switch version and got it through Steam. I’m still not sure how I feel about the plot (though I haven’t finished it yet), but it’s a ton of fun to play. It’s way worth it.
I was too impatient to wait for the Switch version and got it through Steam. I’m still not sure how I feel about the plot (though I haven’t finished it yet), but it’s a ton of fun to play. It’s way worth it.
I’ve had a blast with PSO2 so far just since the gameplay is decent and it’s in shorter chunks, making it easy to start and stop, but man, having come from FFXIV, PSO2 is a mess.
Huh? No, the ARR changes will be throughout; they’re focusing on post-2.0 since it was known to be a bit of a slog, but it’s not limited just to those parts. It’s 2.0-2.5, not just 2.1-2.5.
Thank fuck. They usually love flooding unrelated tags and harassing other bandoms, not to mention trying to cancel celebrities at random lately, but using that fandom like this is fantastic.
Don’t forget, too, NYT Editorial Page Editor James Bennet decided that Cotton’s call for the military is just a “counter-argument”:
I’m not sure if mine was caused by the same issue as most of the Joy Con drift issues, but I actually managed to fix my drift pretty easily. Electrical contact cleaner like this makes it super easy; you just pull up the bottom part of the Joy Con (the little flap that covers the ball it’s on) with the cleaner’s straw,…
Definitely not a year, yeah. XIII-2 took 2 years after XIII, and Lightning Returns was 2 years after that too. It’ll be at least 2, if not 3, years.
Huh, so it looks kind of like you line up the enemies and then afterward have more-traditional Mario RPG combat? It looks like lining the enemies up is timed, and then the actual turns aren’t, but I can’t tell if “Mario’s Hammer” and “Mario’s Boots” on the side are options (with more options for skills and such later)…
I feel like this headline kind of buries the lede—he didn’t just say this to a female journalist, but to an Asian-American female journalist. Ugh.
Uh. No, though. There are at least two forms of criticism: what people generally think of as “criticism” (seeking faults and merits; offering advice; etc.), and literary criticism, which is specifically about evaluating the work in general instead of solely looking for the good and the bad. For a myriad of reasons, we…
Yeah, that sort of complaint tends to demonstrate a lack of understanding about how game development works. I’d argue that more often than not, that complaint is used to silence discussion of issues in games, though; I usually see it in the context of “person asks game devs not to put gay stereotypes in game” than…
There’s a huge difference between the layman’s term “criticism” (i.e. “This burger needs to be seasoned differently” or “Your writing has interesting ideas, but the sentence structure is messy”) and literary criticism (analysis of metaphors, style, themes, allegory, characterization, narrative arc, narrative…
Thank you for this. So many fans seem to be unable to understand that media criticism doesn’t mean the same thing as “criticism” or that it often comes from a place of passion. It’s a way to interface with the games we love while recognizing they might have flaws.
In fairness, it’s not going to be solely to get money or solely about the art/message/etc. You’re more likely to get more focus on the art/theme with indie devs just because of the lower costs, personal investment, and smaller amount of executive oversight, but even in larger companies, the people in charge of the…
That’s been the biggest problem for me so far! I’m only around 10-12 hours in, but trying to dodge keeps setting me up for failure unless it’s AOE attacks. Getting used to blocking is weird because of the slight lag between holding the button and actual blocking happening :/
Er, also in the article:
If you set yourself up right (power up her Triangle attack twice, fill up your ATB gauge), it’s basically like doing her slot machine limits from the original, and it’s a blast. I love playing as Tifa--when the enemy has enough health for it, it’s so much fun chaining together her regular attacks into Rise and Fall >…
Moogle Medals are new to the remake—they weren’t in the original game. :)
I’ll reply again when I’ve beat it! I’m around 10-12 hours in, just fought the Airbuster. So far, I’ve seen new content in chapter 4 (entirely new), the chapter 3 side quests, a few sequences here and there, and just before entering the Sector 5 Reactor. Omitting the stuff that’s just expanded original things to suit…
I say this having not beaten the game yet (so please don’t spoil anything for me!), but... it’s a lot more than just 2 hours. From side quests to new characters and extra characterization for the Avalanche crew, there’s a whole bunch of new content. Chapter 4 alone is around an hour or so alone, if the playthroughs on…