ben2theedge01
ben2theedge
ben2theedge01

Better stick with Dark Souls for now, friend.

Some of the most beautiful areas in the game are much deeper in.

You gotta stay close to the top of the stairway and hit him with an arrow. He'll fly down and you have a brief window where you can get a couple good melee hits on him, then roll back towards the staircase to dodge his attack and get the hell back under the bridge until he calms down. Get a good pattern going and you

It's not hard to make a pretty screenshot - it's when things are in motion that you see a big difference. Most of the lighting in Infinity Blade is baked in, which works for them because the environment is not interactive and you can't move around at all. In Dark Souls there's a lot more light and shadow being

Yep. Thanks King, for helping me decide whether to buy Banner Saga.

Wellll.... It works well when both devices are on the same network. Playing from my bedroom on the opposite end of the house it works flawlessly. But I've never been able to get it playable from another wifi spot. Runs like a PowerPoint presentation made of JPGs and then crashes every time.

I still think PC is a better option even for people with lower-end PCs. There are so many good content mods to add more quests, NPCs, weapons and armor, and even new continents to the game. Or things like the Civil War and Immersive Patrol mods that make the world much more alive. I would rather have all that content

Lorde is pretty much the difference between a "good year in Pop" and "every other crappy year in Pop". I don't know if that says more about how talented she is or how bad the music industry has gotten.

I think we're thinking of different kinds of "interactions". Individual actions in Quantic Dream games can be fun - when you have to perform a complicated physical feet and end up tying knots in your fingers to pull it off... I actually like that a lot, it never gets old. But you don't really get to make decisions on

The developers don't get to decide how much it costs or when it's released. The publisher does. And the devs can't be expected to say "nah we don't need another paycheck this month, we'll pass." It was Namco's mistake to release a product that was overpriced and unfinished. They should have known that releasing a bad

It's more like if Episode 3 was going to take the single thing about Episodes 1 and 2 that didn't completely suck, and focus entirely on that.

Because if Episode 3 was about a midriff-baring Natalie Portman gunning down giant crab monsters for 3 hours, it would have been the best Star Wars film ever made.

Don't send him to jail. Send him to film school.

I played Heavy Rain, and the demo for Beyond, and that was enough. I like Telltale and Bioware games, so it's not like I have something against this kind of "interactive fiction". It's just that Cage and his team tackle the genre with incredible incompetence. They pretty much demonstrate everything that can go wrong

I don't want to live in this future. This future doesn't allow for blankets, couches and hot drinks while playing.

Don't worry, all the same-looking generic sci-fi and fantasy games aren't going anywhere just because one developer is doing something different.

I don't have a problem with linear levels as long as they're fun. Mario and Rayman do amazing things with just moving from left to right. DmC's environments were linear but they were also super cool and always switching things up and giving you a new experience. I'd take that over hunting for keys in a labrynth any

DmC is a far, FAR better game than Lords of Shadow. It's short but the characters/environment/narrative are really cool and the gameplay is fun. It got a lot of hate because it has basically nothing to do with the older games but it is a good game all on its own merits.

As a longtime fan of the series, I honestly have to say that the new DmC is right up there with Dmc3 for me. It's better to think of it as a spiritual successor than a reboot since very few elements of the old Devil May Cry universe survived the transition. Dante and Vergil have the same names but they are different

Games Industry has been that way for a while. Try to think of a videogame that isn't sci-fi, fantasy, or a military shooter.

it's missing something...