ben2theedge01
ben2theedge
ben2theedge01

It was well made, I liked all the practical, traditional stunt work, Alicia Vikander and Daniel Wu brought gravitas and enthusiasm as leads, but the script was *really* bland and it was stuck halfway between the grimdark game reboot and the goofy over the top Angelina Jolie movies.

The assets during gameplay could be of the exact same fidelity, the tricky part is that filmmakers use perspective, positioning and lighting to meticulously control what you see and place things perfectly in the frame. Props can be moved around and lights added or removed, all just to capture a single image in the

Everything he’s saying sounds good... I feel like the mistake that always gets made with Terminator films is focusing too much on the elaborate setup (the future war, etc). The essence of Terminator isn’t about all that stuff, though. It’s about being hunted by an unstoppable, indestructible, relentless creature.

Definitely one of the unexpected gaming highlights of 2019 for me.

No, this is on the Resident Evil end of “survival”. Your bullets and healing items are limited and must be carefully managed, and you can be crippled by harmful status effects, but there is no hunger or thirst mechanic or anything like that.

I thought Insomniac owns the rights to Sunset Overdrive and Microsoft just published? If that’s the case they could legally do a sequel but only if Sony is interested.

What’s really impressive about it is that it had both the manic energy and creativity of something like a Chuck Jones cartoon, AND incredible technical precision that would make the best Disney animators jealous.

There is probably some kind of pun in Japanese where the word of “magician” sounds similar to “bad at climbing”.

Yes, it sold like hotcakes. But in addition to that, the team that makes the game is very small and agile, and they probably don’t have a lot of administrative employees, so their monthly burn rate is peanuts compared to a AAA studio making something like Anthem or Call of Duty.

I actually felt like he was maybe a little too reasonable... Raimi’s Spiderman villains all kind of came with the promise that at some point, under Raimi’s direction their performance would get really weird and unpredictable. Such insane scenery chewing is why I bought my popcorn and soda. Vulture toes the line but

Well hopefully it will have a lot to do with his writings about the world, the lore, the languages, the cultures and so on, even if it’s following new characters.

I still have a lot of good will towards this game. I haven’t touched it since I finished the story, but I thoroughly enjoyed my time being Iron Man on Pandora and I would love an excuse to come back.

FFXIV seriously has one of the most wholesome communities you will find anywhere in gaming. In years of playing with pick-up groups I’ve only seen genuine negativity maybe once or twice. I’ve gotten unsolicited feedback while playing as a tank or healer but it was always constructive and friendly, never toxic. People

The way he walks up those wobbly block stairs got me laughing like an idiot.

Remember when Trump wanted the US to make Russia our partner in cyber-security? Remember that? It feels like ages ago doesn’t it?

In a perfect world I’d love to make my own Jedi but I’ll take a good-natured reluctant hero over a trash-talking sarcastic asshole, which is what I was expecting.

I think it also is important to point out that 90% of the time, projects like this are for educational purposes for the developers involved to hone their skills and net jobs, or they’re doing it for fun. These kinds of projects are always more about the journey than the final product.

I always loved that Picard was a flawed hero but not in the cliche “badass struggles with inner demons” way. He’s flawed in that he works too much and has a hard time forming meaningful bonds with people who are anything less than exceptional. His flaws are subtle and nuanced and they cause drama in equally subtle,

Windmills cause cancer.

This game already existed, it was called Starhawk, it was awesome, and nobody played it.