bdownthehouse
bdownthehouse
bdownthehouse

No. The sky’s the limit as soon as homeschooling and the Bible entered the equation.

It could be done, but I think it would tax the shit out of the CPU when you got a lot of units on the screen so there would have to be a cap.

Would love to see a physics-based RTS where units don’t have set attack values, but instead projectile velocity and material that interacts with the material it hits.