battleturkey
The BattleTurkey
battleturkey

Hotter Take: Games Are Unsustainably Big, Actually, and it’s both killing the industry forced to churn out hundreds of hours of Content that 70% of their audience will never, ever see, and it’s murder on the engagement rate of their audience who are asked to do the equivalent of binging a decade of a TV show whenever

I think the main issue is that too many games strive to be huge. I don’t mind huge games, 2 of my favourite somewhat recent games are Breath of the wild and Witcher 3, but i also like me some 20-30 hour experiences. I really enjoyed Spiderman, thought Mario Odyssey was a blast and really liked how Horizon was an open

Ive always been a fan of the idea of “Content Occlusion,” basically the idea that when you experience certain content it locks out other content(for that playthrough at least), meaning you can have thousands of hours worth of content and give your player tons of freedom, but at the same time but you can still get a

I honestly think the KOTOR and Mass Effect games are the perfect length and scope for a story based RPG. 25-30 hours, with enough side quests and exploration to keep it interesting but not so much to feel like a chore. The story is always moving forward and you always know where to go next.  I wish more RPG’s were

Did you really think you could burn Schreier with your l33t knowledges? He’s a genuine journalist in a field where there are relatively few.

I get that you’re right but did you have to kill the man?!

Brands don’t create things, people do. Tim Cain and Leonard Boyarsky are two of the original creators of Fallout, which they made while working at Interplay. They’re both now at Obsidian and leading development on The Outer Worlds.

I’ll meet you half way. Hot adult take.

Footage of the last 10 hours of my RDR2 playthrough:

More like “Adult Take”!

Considering I saw some demo footage of Beyond Good and Evil 2 the other day and had a panic attack at the scope they’re going for, hearing this is like getting wrapped in a security blanket.

Nice.

There were two Awkward Zombies this week. This was posted on Monday 3rd.

And you can always count on PA to be well written and consistently and professionally illustrated. PA will always be able to get a meaningful thought and a punchline across in three panels when many others will struggle to manage six panels and frequently end up with a tsunami of text. I find Gamercat to be the worst

Same. I appreciate their observations and find amusement in their often dark and dry humor. The cold business realities of the video game industry that impact us, the people playing the games, is inherently unfunny, and that’s often what PA makes commentary on.

I think reading PA’s comic as hating on Epic is the wrong take-away. The point of the PA comic is less a personal opinion piece and more of a comment on how Epic is in the perfect position to absolutely dominate PC game sales in a way that would be a complete cultural paradigm shift.

“More prescient than funny” is a great way to describe Penny Arcade. I’ve always adored PA because its much closer to insightful videogame journalism in comic form than a humor-first comic medium.

I appreciated GamerCat, and I found Penny Arcade to be more prescient than funny.

Awkward Zombie remains golden, the rest were kinda weak imo