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Chum Joely
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The boob eyes might be a reference to the boob eyes in Ken Russell’s “Gothic,” which were based on a boob eye nightmare Percy Shelley had (about boob eyes). But somehow I doubt this boob eye information will make the boob eye scene make more sense.

[H]er boob-eyes don’t create the tears that birth the enlarged spider-creature, that’s her standard eye tears.”

I have almost no interest in horror movies, and even less in this kind of “erotic” horror movie, but damn if I’m not intrigued by how insane this sounds. I really love the line, “The killer’s motive is clear: He cuts their faces off.” That’s an MO, not a motive. That’s like saying, “We figured out his motive: it’s

These are the kinds of excellent questions I am here for. She also has eyes in the normal place, and her boob-eyes don’t create the tears that birth the enlarged spider-creature, that’s her standard eye tears.

REQUEST FOR CLARIFICATION:

Does the eye-nipple lady ALSO have eyes in the normal place? And if so, was it tears from her eye-place eyes, or her boob-eyes that created the giant spider creature?

Full disclosure: I thought of that line years ago, and have been waiting for a reason to use it. 

I finished Chapter 6 of Marble It Up! Holy shit that was tough.

I never got around to the sequels but InFamous was one of those games I loved to hate. You had a great powerset, movement was a blast, combat was solid, but I absolutely hated being Cole McGrath, the pure distillation of every other late 00's video game hero: a surly, bland crewcut asshole. I could be misremembering,

Hell, Cole’s way of getting around town in the first two - skating around on a wire strung between building, hopping off and floating to the next wire - is the most fun get-around-town mechanic I’ve ever played.

These games were great. Yeah, not perfect but way better than most super-hero games.

Now playing

Any discussion regarding Heavy Rain for me definitely falls under the category of “I laugh lest I weep.” So much potential from this concept and resources wasted. But at least we’ll always have SHAAAUUUUUNNN~~!

Enjoy Celeste! The difficulty curve for the story missions is perfect, in my opinion. I petered out once I got into extra levels, but I would say go as far as your determination takes you. You’ll be surprised how far that takes you!

Long time no see, folks. Haven’t done much gaming after finishing Spider-Man. I was a bit burned out too tbh. None of my backlog stuff really spoke to me so for the past few weeks, I’ve played some Apex Legends, Fortnite and then this week tried out Dauntless. It’s a free Monster Hunter Lite. I like the visual style

On the docket for this weekend:

Salutations~!

Mr. and Mrs. Hill, decided in the late 1990s to name their daughter Cypress

When it comes to side content in a Yakuza game, I just do whatever looks interesting to me in the moment. There’s no need to do anything but the story-critical path (give or take some grinding for stats).

Sleater-Kinney should be in the Rock & Roll Hall of Fame, there I said it.

While I love reading about new stuff I haven’t heard before (or wasn’t aware was forthcoming), the absolute best part of these articles is the comments sections where everyone talks about what they’re excited for. I’ve learned about so many musicians on here. Thanks, fellow AV Clubbers!