banesoulreaver
Steven Hamer
banesoulreaver

Yeah but you lost your soul because you sold a Gold Ocarina of Time cartridge.

Honestly, most readers prefer that the poster give the information from the video in the post. Many of us view Kotaku at work, and would rather see the info than watch a video (since many of us can't watch web videos at work).

Half-Life 3 confirmed!

I clearly cited the video and linked to the channel. I wrote out the points the video made because many of our readers can't always watch videos when they see the article—my only intention was to help them out as much as I can!

Here are the video's rumors, broken down into list form:

Usually I'm like "New CoD. Meh."

Confession Time: I bought every Call of Duty since World at War. I even bought a season pass version once, and briefly hosted a server for Black Ops.

Usually, we in Japan get the best Baskin Robbins flavors. BUT THIS SOUNDS AMAZING. Unfair! lol

Evolve was a fun game overall, I thought. Seems pretty repetitive after 10 or so rounds, which is probably what people fear with a game like this, but hopefully with more maps, monsters, and hunters will come more replay value. I felt like the current monster had a bit too much mobility, negating the utility of

You are the reason I gave up on COD long ago. There is nothing wrong with a mode for players who don't sleep, eat, breath online FPS. I can only play a few hours a week at most, that doesn't give me enough time to level up my character to unlock the better weapons, learn the maps and be competitive without being

And if you aren't good at it there should be no way for you to have any fun at all. That'll show em!

I just started playing Fallout 1 now, and I'm really proud to say I went straight for the "fuck-it-phase". I only used 15-20 minutes to create my character, and I did pretty much no research beforehand. My OCCCD* seems to be improving.

*Obsessive compulsive character creation disorder.

Black desert

Yep. Analysis paralysis is a very real thing. I totally sympathize.

Generally, I find that I gear my characters towards those things that probably allow the most options: dialogue skills (opening various persuasion/dialogue paths) and "access" skills (lockpicking/hacking/etc.) I figure I can usually brute force my way

For me, the worst is : Character Customization and especially, a fitting name.