azuredraky
Azuredrak
azuredraky

This guy will continue to be there, making his insensitive videos until people get tired of him and move on to the next “Logan Paul”. He is part of the problem, but what enabled him are the viewers who are drawn to such content. Logan Paul can quit YouTube right now, and the next guy would just take over.

As I have mentioned, it is not possible to turn off the subscription messages. You can delete them, which would leave a “message deleted” text instead, but none of them got deleted, they were simply empty. What you mentioned is not possible.

Not on-screen donations. He had around 10 subscriptions per second, and none of them carried any subscription messages. When people subscribe, there’s the option to enter a message to be broadcasted in the chat. That option cannot be disabled by the streamer, it’s what Twitch offers to subscribers.

Found the angry guy.

They are just learning from YouTube. Pewdiepie and Logan whatever the name was. Remember those?

I don’t think those numbers reflect real viewers. There’s definitely someone botting his channel (with or without his knowledge). When I tuned in to the channel, it had 360k+ viewers, within 5 minutes, it dropped to 310k. Every single subscription notification came without message.

Sorry, but you have a very localised view of Japan’s esports scene. What you mentioned backs my view that Japan simply doesn’t have enough players, popularity, and sponsorship in these games, to the extent that they can only have limited impact on the local scene.

Is this still a console-only game? It feels to me like many Japanese developers were not connected to the Western PC market, and only recently did some of them (like Bandai Namco, Capcom, and smaller JRPG publishers) start to pay attention to Steam sales. It’s an encouraging first step, but it feels to me like the

Many of these games do have notable organisations spread across the world. America, Southeast Asia, China, Europe etc, none from Japan.

The problem with the Japanese pro-gaming scene has a lot to do with culture and lifestyle. In Japan, competitive gaming mostly consists of fighting titles such as Street Fighter, Tekken, and some mobile games. None of these titles receive a great deal of financial support, whether it’s brand sponsors or developer

35 year old “hardcore” gamer lurking on the net: Hey, what’s this Labo thing? You mean it’s made for kids and not me? No way, it’s definitely a poorly-made product targeted at me. How do I get mad at this thing for not appealing to my tastes? Oh right, write an angry comment!

They are going to do what they did with GTA V, isn’t it? Release first on consoles for the exclusivity money, then release a PC version 8 months later, get people to buy it again.

When is Guyver going to end?

Hello 3 years later.

They probably made the creator first, then realised that it wouldn’t work well in-game. They downgraded the model in-game, but didn’t downgrade the character creator. Also, it probably wouldn’t give people a good impression if the first thing they are greeted by is a low-poly character creation screen. It’s

There are different graphic modes, frame-rate, fidelity, and one other. I guess most of the players are playing the game in high fps setting? Even without that, there is definitely a model downgrade in the main game. PS4 couldn’t handle the game with high-poly model.

Haven’t watched anything this season, but I’m planning to watch Overlord, Violet, and Basilisk.

They are not partnering with Facebook. Valve allows tournament organisers to have rights to their production of events, and in this case, ESL partnered up with Facebook to stream their events exclusively through Facebook Live. (Yea, FB threw a giant pile of cash at ESL)

The term “Swastika” comes from Sanskrit, and means auspicious. It’s not invented by the Nazis. It’s not even German.

Ahh, Frostbite, the engine that half-killed Mass Effect Andromeda.