Okay, I don’t read Jalopnik, but I guess it’s doing better than the others then.
Okay, I don’t read Jalopnik, but I guess it’s doing better than the others then.
I think that nowadays, anything other than Kotaku that belongs to the “Gizmodo Media” is awful. The Gawker people have essentially taken over Gizmodo, and it has turned into a political-bullying blog rather than a tech-gadget blog. The authors write uninformed articles and dismiss totally appropriate comments that…
You might change your mind if you read the latest chapter.
*Sorry for the post hijack and for directing this comment at you, but it seems like my comment has been censored (which is entirely on-topic) probably without even being read. I’ll post it here instead.*
I don’t think that the title itself paints a very fair picture of the situation. It makes it seem as though the increase in e-waste in these Asian countries are a shocking turn of events.
No, I think that nationalism is only part of what moves eSports forward. Think of nationalism as the left leg. When you take a step on the left, the right would have to move forward before the left can move again. The left and right movement shifts the entire body forward, putting both legs in better positions.
That is one of the reasons, but it is not only because of that. eSports as a whole still faces some form of challenge in its acceptance by the general public.
That would make sense for certain games, but not all. The matter of fact is that the scenes of certain games revolve around professional teams entirely, with the entirety of the viewership coming from players of those games.
I think that nationality-based events can thrive, under the condition of sufficiently large international scale. Take Fifa for example. It receives recognition from countries on the international level, and at that kind of scale, the economic incentives are great enough for professional players and clubs to set aside…
The nationality requirement has led to the overall poor match quality. Most of the strong teams for games such as Dota 2 do not meet the requirement and are forced out of the event, while a few prominent players formed up teams with players who they have never practiced with.
It’ll be my first since GameCube. I have not played Nintendo games in a long time.
That’s not what I was referring to, and I was not calling you out. I was pointing to those who wrote that Nintendo would go bust whenever they launch a new product.
Which is why I did not buy the Wii-U. I agree that it was a lacklustre product, but there is a trend of users repeating the tired doom and gloom predictions for every single Nintendo product (regardless of whether they are successful). The Sega comparisons just kept coming.
I’m interested in it because it is a portable device. I’ve be looking forward to a “more powerful than Vita” device. I really hope that it would replace the 3DS and get Pokemon games, then, I wouldn’t have to deal with their poor visuals.
You forgot the obligatory
You know what would top that? Someone living in an airport for 8 years.
That has little to do with TVs actually. Prolonged periods of short distance focus may result in or worsen myopia. Myopia by itself is not that serious of an issue, but higher degrees of myopia, when allowed to develop, do increase the risk of other vision complications such as macular degeneration, retina detachment,…
It would probably look similar to Vita (since Vita is quarter HD and has a 5 inch screen and Switch is 6.2 inch at 720p). Which is fine, I guess.
The guy who was targeting non-conventional non-living-room market was in charge. I guess I am one of his potential customers.
You are over-simplifying business strategies. A direct price comparison cannot be made since the Wii-U and Switch are very different products. Your argument would make more sense if the Switch is a direct successor to the Wii-U...in the same form. It isn’t. Nintendo is not even interested in the processing power…