You want to know why? It’s the same reason a 50 year old Freighter Tender is the fastest ship in the galaxy, Astromech droids can’t speak, and weapons technology has been the same for close to 1000 years.
You want to know why? It’s the same reason a 50 year old Freighter Tender is the fastest ship in the galaxy, Astromech droids can’t speak, and weapons technology has been the same for close to 1000 years.
Star Wars is all about the retro-future tech though. The Millenium Falcon is a “beater spaceship” for godsakes! I think “futuristic-but-junky” was a recurring theme in the SW universe. It was “a long time ago,” after all.
Halo CE’s impact is over valued, Goldeneye introduced more FPS elements to consoles first in fact.
And Titanfall introduced parkour? hah, you’ve never heard of Brink, have you? It did it first, 3 years prior.
Halo as a whole isn’t a bad game, I never said that, however its impact and its value as a franchise is, over…
I think I know the problem here and its pretty clear, Halo wasn’t that great to begin with it never has and never will.
Might be some nostalgia-colored glasses you’re wearing. In the Bungie days, I can’t count the number of times I made my way from set piece to set piece with no idea why I was doing what I was doing (besides killing aliens) or going where I was going (besides the fact that I was corridor-bound to go that way). It’s not…