avelier
Avelier
avelier

I wonder though, if this was the other way around, would you be ok?

Foreign military invading the US and killing people left and right?

Lets not forget that the cartels thrive because the US is the world’s biggest consumer of drugs. So going to these foreign countries to kill their people is not fixing the problem, its

Exactly, I hate games like this because they set this idea that the US military can and should intervein wherever they see fit at no cost or repercution to other countries and their soveringty.

I know UbiSoft is a french company, but this bullshit is just pandering to US foreign policy and militaristic mentality.

That

Thats my problem with the Division too, I enjoyed it a lot when it came out and the following weeks as I was leveling up. Hit the level cap and just stopped playing completely.

The setting just doesn’t allow for a lot of creativity in terms of enemies, weapons, clothing, etc.

Its a shame, but if they had gone for a less

Something to do with anime fans being virgins or basement dwellers or something? that’s the usual stereotype.

Now playing

Well it depends, Jim Sterling actually prefers the game on console with a controller than PC.

Personally I game mostly on console as well these days, just no interest in PC gaming as I used to, but then Ive always been in the middle, between PC and consoles.

I guess? if I played Overwatch she would be my main, no doubt.

You were saying?

Yeah I agree with D.Va being one of the best, I like her a lot.

A lot of kids (myself included) grew up with the first WarCraft games and Im sure a lot of us got into the MMO too when it came out, I was 18 when it did because although the franchise had changed a lot, it was still WarCraft.

I do think however, that back then, WarCraft as a brand was something gamers knew, but the

Now I did not, let me quote my original post:

“The pandaren were NEVER in the previous warcraft games, not even as a joke.

During the development of WarCraft 3 Expansion The Frozen Throne, Blizzard made an April’s Fool joke about them in the game”

Do you see this right here? Im specifically mentioning the PREVIOUS

Now playing

I don’t know what youre talking about, if you have played the first 2 WarCraft games, they were very dark and gritty for their time.

You can google the concept art of WarCraft 2 and see a lot of art depicting violent acts of decapitation and savagery.

Also this...when was the last time you saw something related to

Pandaren did not exist in the game or the lore until WarCraft 3 Frozen Throne, so, youre wrong.

Try to look for them in WarCraft 1, 2 and 3 and let me know how that goes.

Why are people even debating this? its already known and yet you have stubborn people trying to make it seem like Pandaren have ALWAYS existed in the

This right here!

People assume the WarCraft we know today is the same as it was back in the mid 90s when it all started, it was quite different, it did took itself a bit more serious and it was also a lot more dark.

But once the franchise branched out, became popular, Blizzard found ways to make it more light hearted,

Now playing

WarCraft used to be darker, I dont know why people think its all rainbows, bunnies and pop culture references now.

Yes it did have a caroonish look for its time, but it was never meant to be “cute” the concept art for the first few games depicted a world of savagery and brutality.

Just google it and you’ll know what I

They could have started with the First War just fine, however I assume there is a lot of other races/characters/lore that gets thrown into the film to create a sense of scale for the world.

They should have gone the simple route, just like the first WarCraft, and told the story of the Kingdom of Azeroth against the

Again, go read the freaking development history of WarCraft, youre an idiot.

The pandaren were NEVER in the previous warcraft games, not even as a joke.

During the development of WarCraft 3 Expansion The Frozen Throne, Blizzard made an April’s Fool joke about them in the game, seeing as Samwise Didier would make concept art about pandas with armor and swords (thats his trademark).

So in short:

I was hoping this movie would be like the one movie to launch quality video game films.

Sigh...but I also had certain fears, particularly because the lore of the first WarCraft was being changed so much to make the Orcs more likeable.

From day 1 I knew making the movie a mix between CGI and live action was a mistake,


Umm, aren’t all of them easy?

When you take away options from players, you’re streamlining the gameplay.

The 21 character roster is trivial, because you could have 1 ability per character and still come up with 126 different characters instead, it doesn’t make it more complex, it makes it more simple.

This is why I was refering to the talent point