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My Sister is a Werewolf
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I'd love an adventure game when you play through a household scenario several times, getting the perspective of each member of the household. So you start as a Handmaid, then get the perspective of the Martha, then the Commander and his wife.

There's also the dramatic decline in birth rate. In the world of the show, it lead to increasing religious fundamentalism. With the collapse of the government and a heavily armed army of the faithful, the citizens of New York wouldn't have much ability to fight back.

I'd watched the new episode of Harlots earlier in the day and thought to myself "I'm glad I can't binge this, it would be too bleak."

I really enjoy the dynamic the two of them have, which feels a lot looser and more casual than the guys, who come across very rehearsed. Bridget and Mary Jo just sound like they're having a great time together.

I'll be continuing through Mass Effect Andromeda, which, 35 hours in, I'm finally starting to feel like I get.

Thank you for that context! Portions of the cheer were so complicated, I couldn't believe it. It didn't look great on the screen, but clearly there were an absurd number of moving parts. I was actually relieved to see pros were helping with lifts.

Series 1 in the 60s had the Doctor engaged to an Aztec woman; series 2 had Susan leave because she fell in love. There have been displays of attraction and sexuality since the beginning.

I'll be finishing Legend of Zelda: The Wind Waker, followed by going back to Mass Effect Andromeda

They weren't meant as such! I love Mass Effect because it is over the top and pulpy. ME3 actually irritated me somewhat because it took everything so seriously.

I keep seeing this game described as campy or schlocky, and I have to wonder what series other people have been playing. ME1 dropped you in a world where there was an entire race of sexy space ladies who work as exotic dancers, where the main character called people big stupid jellyfish and punched out reporters,

I think this could turn into a better show if it irons out what it wants to be. As it stands, various aspects don't quite cohere and some, especially the visions, actively work against the narrative. Hopefully a second season will clean things up.

Honestly hoping the message is "hey, maybe don't invade someone else's galaxy and take over planets?" But i doubt it.

I was feeling a little down on the game reading reviewer impressions, but oddly I found comment sections a lot more positive. Reviewers tend to review to the audience and, since they got the audience impression wrong with ME3, they're going in negative on MEA anticipating fan backlash.

Oddly, it didn't infuriate me as much as I thought it word. Don't get me wrong, it was too random by far, but I think being able to smack the pitcher was cathartic.

BotW is available on Wii U, which is fairly cheap refurbished. The performance on both systems is apparently very similar.

I found the Zestiria narrative collapses at the end. The villains have poor or no motivations, side quests just kind of end, characters are introduced only to vanish immediately. It felt like a full act of the game was missing.

Due to all the hype around Breath of the Wild, I'll be playing…. The Legend of Zelda: A Link Between Worlds.

The Dezel thing is pretty confusing, and it's because malevolence itself is not well explained. But my best guess -

This weekend I'll be continuing to meander through Tales of Zestiria. I'm probably about 80% of the way through the game. I've found the fights have started going all over the map: one zone has enemies that are big, tedious piles of HP and I try to avoid them, the next zone the flow of battle clicks and it's

I'll be playing Tales of Zestiria on my shiny new PS4 Pro!