avclub-baa4c23d81e0155072419a147777d5ab--disqus
I Am Sancho
avclub-baa4c23d81e0155072419a147777d5ab--disqus

The prison in Planescape: Torment almost got me to rage-quit the game. So much of that game you can get through without combat, then I have to try to kite one or two enemies at a time, not piss off the room full of 9-10 guards, then run back to the healer to rest so I can cast spells again. Brutal and mean, especially

This is also true for the first season. Two-thirds of it was Matt wondering whether he could bring himself to kill Wilson Fisk, and how it could stain his soul. But when the big moment comes, he doesn't even consider killing Fisk, and a cop shows up right away to arrest him and take him into custody. Huge letdown.

It does make the whole Tuchanka mission take on a very different flavor. When the Shroud explodes, releasing the genophage "cure," all I could think was, "This is all a lie." Wreav is all bluster about how the krogan are going to take back what's theirs, and he's too convinced of his own strength to ever consider that

What an amazing artist. I can't imagine Battlestar Galactica without his great score. I still get chills when I hear his great "Prelude to War," from the Pegasus two-parter.

Loki, Agent of Asgard was my most anticipated book month after month. It was no small task to do an Act 3 for Gillen's run on Journey Into Mystery.

I'm really liking the Dr. Strange and Vision series right now, as well as the fun of Star Wars' "Vader Down" crossover.

More than 3 years ago, I was dating a woman for about 1 1/2 years. It was her first serious relationship, and an okay relationship, we got along alright, but I was growing discontent; she left most of the decision-making to me, didn't ever stand up for herself. If I wanted to do something to spice up our relationship,

My wife and I just finished her first playthrough of the Mass Effect trilogy. (She would make all the decisions and dialogue choices; I would strictly handle the combat and provide some of the lore.) Her not being a video game player, it was interesting to see which choices she thought would be VERY serious—she

Never thought I'd live long enough to say again "I look forward to listening to the new Dr. Dre album."

I'm about 1/3 of the way through Episode 2, and I admit I've wondered quite a bit about the identity of the person behind the camera. Am I the altruistic person Hope thinks I am? Am I just part of the system, designed to root out rebellious elements? It's an enjoyable game, but given how little attention goes to who

I was tempted to be evil in Planescape: Torment, but it's just too draining. It's not "kill this guy for no good reason," it's "recognize how tortured your companion is by something from his past, then rub it in mercilessly and/or make it worse as they're helpless to stop you."

Similar to the main story: In my tabletop Star Wars roleplaying game, I set up a long-running conspiracy of shapeshifters looking to take over the Republic, and they had access to technology to "borrow" the memories of the people they were replacing. Every NPC was met with suspicion, which did a great job isolating

I spent one summer two states away from home on a college internship (this was about 10 years ago). I didn't know anybody in my temporary new city, so I decide to buy an XBox (my first gaming system) and some games. GTA San Andreas was my game that summer—I devoured that game, playing it religiously whenever I wasn't

I wouldn't call it my favorite, but I felt immensely *relieved* after defeating Axe and Sword in Prince of Persia: The Two Thrones. The autosave point was right before a challenging chariot race section (which you had to do flawlessly in order to conserve time-rewinding sand for the coming fight), then fighting these

Half of my iTunes is video game music now. It makes a great mix for when I'm working on my writing or editing.

Sorely missed that too. Showed that even Li'l Cersei was dangerous from an early age.

FEAST FOR CROWS SPOILER: I'm intrigued that Maggy the Frog's prophecy about Cersei on the show did not mention a part I thought was important: "And when your tears have drowned you, the valonqar [High Valyrian for "younger brother"] shall wrap his hands about your pale white throat and choke the life from you."

Currently stuck on Planescape: Torment; after playing the entire game not taking combat that seriously, mostly focusing on conversations, I'm getting owned by Trias over and over again. I do wish the game used "rounds" like in D&D; by the time I even get in swinging range of the guy, he's already cast like 3 defensive

Quick! To the Orgazmobile!
What?
My Buick Century!

Pardon my fact-displacing nostalgia!