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Don Marz
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It's like Ant-Man. They can keep trying to pitch a new book using the movie as collateral, but the two markets just aren't the same thing, and what's more, the teensy comic book market has become superfluous to superhero franchises on TV shows and in movies.

This "All-New, All-Different" business is the funniest Marvel tag line yet. More books by Bendis! More Photoshop-dependent lookalike art! For a couple years it looked like they might diverge from the Marvel/DC drollery and take some serious chances on strange and new creators, but I guess even after 20 years of

This all sounds promising.

Weird to me that the sound of a baby crying would be so stressful to so many people here that it would keep them from playing the game. It seems to me like a perfect way to push urgency on the player - overall, I enjoyed this game a great deal.

I miss Krusty's face from the old days. They would make it look terrifying.

The gutsy way to portray Maggie is as weird and impenetrable as any other baby except for a few Little-Tramp-style silent gags or a spoof like the Great Escape parody. They've built better episodes around less.

This is a very interesting story! Please change the headline to something more accessible!

I still remember that song from the trial scene. You're a crook, Captain Hook…

I am the weird one. I thought these sounds were effective and a nice touch, I liked the pointer talking to you in Ocarina, all of this was gold to me.

Is this The Onion?

My impressions of this movie come only from the still of the character that is also shown for this story on the main page, and that impression is "no".

Who are these space aliens who found RE4 hard to play on a Gamecube controller? The Wii version did a great job of using the native controls; the Gamecube version did, if anything, an even better job of it. This game was probably Nintendo's best cases study for the longevity of their entire product line outside of

The Gamecube one is still cool. Lighten up, Francis.

How would you confirm it? I don't think it's a question with an answer. If you shoot the guy, I believe it depends on the difficulty whether he comes back or not. As to whether he's the "same guy", he's, like, a running joke. It's kind of the same thing? Sort of?

A lot of people never found Resident Evil interesting until the fourth one, such as me.

You've inherited a condition known as "stubbiness".

That other guy seemed to be having fun the whole time, even though he wasn't a monster, which made him just seem like a huge dick if you were playing the game on Normal or Professional. Don't get me wrong, it was an effective way to raise tension in the siege scene.

Oh yeah, I agree. It just looked worse in that trailer than it turned out to be, which kept me from expecting it to be the Second Coming, which is what I would have expected otherwise from the follow-up to RE4.

I don't believe in mistakes in RE4 because all the guns are fun to use. First time I played, I went full-on mine thrower and never looked back.

I am so glad they made that terrible trailer that made me stop paying attention to the game. That thing wasn't just tone-deaf, which was the big story. It also made the game look less like RE4's opening and more like Dead Rising in Algiers, which is a weird left turn to take if your previous game is considered one of