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Brax
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Pretty much agree with that. I expand a bit on that.
1: Back then it was supposed to be the savior of the adventure game genre. It brought back the classic point&click, story-heavy games. 
2: In true form of the games of that time - far more linear, shorter and has bad dialog. 
3: The third was an interesting experiment

Yes. I should do the same thing, though. And yet, I don't. Once you get past the infamous puzzle it will get a lot better. If you enjoy meta puzzles that cover almost half a game, you will be in for a treat.

Outcast is an action-adventure. That game sure seemed ahead of its time back then. Had some ugly bugs, I think. Another one I should replay…

"I had to shelve an old Jack the Ripper game because I got completely lost and there were no online walkthroughs. "
Oh, wow. That one. I remember that I tried finding people on a Jack The Ripper forum who played it. I got lost in their discussions for a while. Haha. 
I think I did find someone, but there was a bug and I

Fuck, yeah!

Mean Streets IS the first entry?

The protagonist is not the strongest actor. He was in a couple episodes of Frasier in two different roles. Doktor Klingmann and Von Glower were on Alias. The former recurring.

Telltale was planning to do it, but I guess that didn't work out.

Non-linear and whacky, just as I lov'em. But relatively logical puzzles, AFAIR.
Great game. Especially towards the end.

After years of trying to be uptight about classic graphic adventure games and the lateral thinking I was in the mood for logical thinking and played through Myst 1 to 3 and very much enjoyed it. Also got Myst 4, but didn't like it that much.

And contained the entire original game.
DotT was my first ever adventure game. Played it in tandem with Sherlock Holmes and the Case of the Serrated Scalpel (which is another very fun game).

A proper adventure in the same style and actually a very cool game: 
The Bizarre Adventures of Woodruff and the Schnibble (European version: Woodruff and the Schnibble of Azimuth)

The old cat mustache is funny and all, but…that's at the beginning of the game, when there are not that many screens, as I recall. There are not as many interactive objects you can work with. You see a cat, a hole in the fence, it should ring a bell. However…Moseley just doesn't have a mustache. It makes no sense.

I used to be an adventure gamer, but Grim Fandango didn't do much for me. It's too linear, AFAIR some puzzles seriously make no sense or are just annoying. It really depends on what you value more, the gameplay or everything else. In the everything-else part it is probably one of the best of the latter graphic

As a simplified approach, whether or not it's a good idea to binge Lost depends on 
a) whether or not you like genuine character stories in the context of an unusual premise
b) whether or not you are able to enjoy and actively participate in a journey even if it takes you to a dead-end, in many people's view

Count me in. I stopped caring about the mystery of it all, a long time before then. Although season 5 was so good that I had some hope for a more mythology-related ending.

Congratulations. Point successfully missed.

Yeah, that's odd. I often think, no, a movie is too much, now. Then I watch three episodes of the same show and I think, "How was that different?" .

Dexter is made to be semi-binged. A quarter of a season at a time. I find that works well.

Binging the last half dozen episodes of Dollhouse should be quite entertaining.