As noted above, I think there's an important distinction to make between "joystick" and "thumbstick". The 5200 was much more the former than the latter.
As noted above, I think there's an important distinction to make between "joystick" and "thumbstick". The 5200 was much more the former than the latter.
“It’s like a journey from the tip of the slice. It’s crazy and exciting to eat.”
The Wii really marked the beginning of gamers not caring about Nintendo.
I'm sorry, but the numbers just don't back up your claims. The top-selling game for the 360 was Kinect Adventures, at 24 million units, followed by GTAV at just about 18 million units. You have to go to the eighth-best selling Wii game to find one that's fewer that 21 million units! Mario Kart alone sold 38 million…
It absolutely is! Absolutely! A huge part of that is that a much larger library was available for both systems, but, again, that doesn't mean the Wii failed. It didn't succeed by the traditional metric of the "hardcore gamer", but it moved units like nobody's business.
*shrug* maybe so, but that's still not something that can be laid at the feet of the guy who's designing the console's controllers.
I don't see quite how it's a failure, though, despite your insistance. Just as some comparison points, the Wii has sold 101.52 million consoles worldwide (as of March 2015, per wikipedia), while the comparable Xbox 360 has sold 84 million as of August 23, 2016 (again, per wikipedia). So, is the 360 a failure as well?…
I mean, for one, that's hardly a provable statement, and for two, does it matter? If the people bought the Wii, played it, enjoyed it, and then put it down, how does that make it a failure? Just because it wasn't necessarily targeted to the "traditional" gaming market doesn't make it worthy of scorn in and of itself.…
They had joysticks on home PCs, too. Just because it's easy to look back now and say "it was inevitable!" doesn't discredit the first guy to actually do it. It's like looking at a Pollack and saying "my kid could paint that!" Ok, that may be true, but your kid didn't paint it.
are you taking her to taco bell
I respect his willingness to experiment with the fundamental nature of the player-game interactive experience. I didn't love the Wii, but a lot of people got a lot of enjoyment out of it who wouldn't have normally played a console game, and a huge part of that was the way it controlled.
I mean, in 1996, it was revolutionary. The N64 was the first mainstream console to have one. That it was in the midst of kind of a goofy controller scheme doesn't mean it wasn't a pretty new idea. The only previous iteration was the XE-1 AP, and that was never released outside of Japan.
You can't fool me, this is plagiarized straight out of Edna St. Vincent Millay's Second April collection!
Oh jeeze, when I said Elite: Dangerous, I meant EVE Online. I'm confusing my space MMOs in my dotage.
Crusader Kings II is on the same level as Elite: Dangerous in that they're games I find fascinating and really love reading stories about people's time with them, but am utterly unable to find any enjoyment in actually playing them for myself.
THIS INTERNET IS MAKIN' ME THIRSTY!
What, you never saw Junior? It was the movie that kicked off the now-inescapable pop culture trend of large burly men being forced into impossible pregnancies.
He's written seven novels as the sole author -Neverwhere, Stardust, American Gods, Coraline, Anansi Boys, The Graveyard Book, and The Ocean at the End of the Lane. I think he can safely be talked about as though he were a novelist.
Oh, I'll complain about anything. I'm like Garfield, but fatter.
I'm honestly not sure what you're referring to. I like the "For Your Consideration" articles usually. Even when I don't necessarily agree with the premise, I think they're typically worth a read. This article just reads more like a straight-up press release.