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avclub-71416c0cccf03457e0b1ad83059a9e68--disqus

Nope, I'm on the East Coast. I think RagingBear is in Japan. But I have been curious about importing Inazuma 11 for a while, it keeps coming up in "hey, have you checked this out?" conversations. As for Trauma Team, the news needs to get out. Atlus finally knocked down the difficulty in exchange for some really

999. Miles Edgeworth had one of the best twists from the Ace Attorney series (and was a welcome return to form after the very dull Apollo Justice), but 999 seemed to grip my attention far more.

Why not, I like lists!
10. Ace Attorney Investigations: Miles Edgeworth (DS)
9. Vanquish (360/PS3)
8. Trauma Team (Wii)
7. Enslaved: Odyssey to the West (360/PS3)
6. Valkyria Chronicles 2 (PSP)
5. Metal Gear Solid: Peacewalker (PSP)
4. No More Heroes 2: Desperate Struggle (Wii)
3. 9 Hours, 9 Persons, 9 Doors (DS)
2. Super

They aren't befuddled. They're just lazy and/or unwilling.

The first one's biggest problem was the largely dull side missions between assassinations. That, and it was insanely glitchy. AC2 largely corrected all of the issues, but strangely, I haven't felt a desire to revisit it. Maybe that's why I'm so ambivalent about AC: Brotherhood…

Well, I know Alpha Protocol was cross-platform with the PS3, but well, that's not a good measuring stick. They've been at this for two years though, so hopefully (unlike KOTOR II) it won't be a complete rush job. Patches should be frequent, as they were for Fallout 3. But you better be ready to save early and often.

@Raging Bear - Yes, because if there's one developer with a worse track record for glitches than Bethesda, it's Obsidian. Like everyone else, I'm waiting to hear more about it through the litany of upcoming reviews, but after Alpha Protocol, my suspicions are pretty well justified.

The thing is…I get the feeling that Fallout: New Vegas will be a virtual repeat of Star Wars: KOTOR II. Obsidian knows how to write a pretty good story, and I don't doubt that the missions and little encounters in the game will be creative and interesting, but…they may be the most glitch-happy developer in existence.

Much like Microsoft and "Kinect"…
Until Sony can give me a reason to own the contraption (as in, a great game that isn't otherwise playable), I have no reason to pay money for test builds and glorified demos.

Don't worry, even God makes mistakes. See the duck-billed platypus.

Good to see my mistake-turned-meme is still worth a laugh around these parts.

Here's the thing: criticism isn't made in a vacuum. Ideally, the multiplayer would be a pleasant experience for all players, but that's not how it works. So yes, when it comes to rating a game with a substantial multiplayer component, the quality of the online community does matter, because it changes the entire

I dunno, MP3 to me was the perfect culmination of control and exploration, something the Prime series had been on the verge of doing in the first two entries, so I really enjoyed it. Other M's biggest problem is that it's really a direct sequel to Super Metroid, and takes most of its design cues from it. Which

I actually enjoyed the greater difficulty of SMG2. And while some of the challenge is just frustration (see Grandmaster Galaxy - The Perfect Run), the game is still amazingly fun and engrossing.

I'm torn about this game
The story is utterly mediocre until the final act, when it finds a second-wind and moves into more interesting territory. The voice acting is passable, but that's about it. The game-play is graphically amusing, but gets repetitive a little too quickly. And yet, even though it's arguably the

And I know, butchered grammar. Point still stands.

Well, I wouldn't say the setting isn't so much a problem as the development decisions. Who at EA thought it was a good idea to split the single and multi-player development between two different studios? DICE (of Bad Company and Mirror's Edge fame) did the multi-player and Danger Close (EA Los Angeles) did the

It's also developed by Ninja Theory, the talented team behind the flawed-but-very-enjoyable Heavenly Sword. It's definitely a title to watch.

They make pills for that. Quite effective ones.

You mean like the inevitable double-cross from a "trusted" superior?