0 for 4. Shit.
0 for 4. Shit.
Not really. Those manuscript pages were worked really well into the story, like where you are told events that have yet to happen and have no real context to understand them until they actually happen. The first chainsaw guy, for example.
Step one: Get within speaking distance of Natalie Dormer.
Alan Wake did a good job of structuring a game based on a tv-style episodic nature.