avclub-30a2799bb38d24cda99fb19cf156fd61--disqus
root_1ltc
avclub-30a2799bb38d24cda99fb19cf156fd61--disqus

WHY ARE WE EXERCISING OUR CAPS LOCK KEY NOW?

SO IT IS. THANK YOU.

Interesting. I guess Google Translate gives as care? I don't think it should.

6. I liked the characters and the dual-world aspect to the game.

I think that Syndrome is more the common Preview - Review disconnect. I rarely see any professional preview of a game make any critical remarks. Then when it comes time for the review, the article lambastes the game and wonders how it could have come to be such a terrible game.

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Has anyone ever verified this? You read that factoid in almost every review, but people I know who have spent time in Japan never bring this up.
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"Homer's Night Out" was the worst Simpsons episode for more than a decade.

A Low-Profile Release?
I never thought I'd see those words used to describe something published by Activision.

AVClub has the time to review FPS #987160194376 which nobody cares about (as evidenced alone by the lack of comments subsequent to the review) but there's no review of Death Smiles? OK.

It's not like S&P2 requires an extensive explanation as far as how it generally plays: Move a targeting reticule to shoot shit. The end.

Hooray for soccer.

Comparisons
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Videogames' earliest modes are represented here: the projectile exchanges of Space Invaders, the careful momentum of Pole Position, the timing and score multiplication of Star Wars Arcade.
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Whats the point of reading a review for something you already own?
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You read reviews after buying a game to see what other people's opinion of the game are, and how they justify that opinion. With the magic of the Internet you also get to have the reaction of hundreds of people to that opinion, so there's a lot of fodder to digest and possibly comment on afterward.

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Also, please enjoy some silly screenshots from a trashy action-horror game LOL.
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I don't understand how my remarks in regard to a game are equally applicable to something which isn't a game.

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The theatre is art. The set design is art. The costumes are art. The props are art. The actor's inspired delivery of a moving soliloquy is art. None of this makes drama art.
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This analogy would be acceptable if anyone defined drama as a game.

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(anyone remember Super Mario RPG on the NES?)
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You meant the SNES. I hope.

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Sin and Punishment makes the Wii's year. I hope it's a success but coming out the same summer that Super Mario Galaxy 2 comes out isn't good for it.
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They're two totally different games in terms of genre and targeted market. I can't imagine there being anyone who has the money and inclination to get S&P2 but