avclub-20f5f413ac3db5c61835ff75b1d8b4b9--disqus
Anthony John Agnello
avclub-20f5f413ac3db5c61835ff75b1d8b4b9--disqus

Ansel's team is apparently small and most of them got shifted to working on Rayman Origin while BG&E2 was still in preproduction. Yves Guillemot recently said the company's still committed to making it and the HD re-release is definitely a great sign.

It's only implied really. Ueda actually talked about it way back when the game first came out.

And Monkey can help her have it all!

Yeah, Kai wasn't really a coward per se. Just crippled by terror whenever General Flying Fox, which is acceptable considering he killed her parents in front of her.

Beyond Good & Evil is a much better game than Enslaved. Hands down. Better story, better action, and even the partner play between Jade and the other characters, one of the game's weaker points, is comparable to what's in Enslaved.

It was actually always a B+. Just a clerical error.

I was longing for a way to somehow get Seaman and EyePet to interact the entire time I was playing. That would be one dysfunctional, wacky house.

Pretty sure it's an Ugly Ducking thing. Ivy doesn't know what she is at the beginning of the game so it's a situation of, "What the hell am I? A Kiwi or something?"

Yep. Anthony John Agnello and John Constantine are the same dude. I've been publishing under the name John Constantine since 2004 and finally decided to change it.

I'd actually recommend the Wii version over the DS version. It's pretty portable, but I think it's actually much more enjoyable with the pointer controls than stylus. The game necessitates some really quick reflexes and the Wii remote just accommodates them way better.

You are a genius, sir.

'Cause I haven't written it yet! Review in two weeks.

It holds up really, really well. You can probably pick up the GBA version pretty easy.

It does look awesome! Broke my damn heart when I started playing it though. I felt cheated out of good, ol' fashioned zombie shooting.

I admit, the fishing in Link's Awakening was awesome. Especially when the old man running the fishing hole called your catch a "a real lunker."

I actually think that would fix the game completely. Maybe not removing the combat completely from the game, but reducing it to the point where there are only handful of conflicts in the entire game. Even then, though, the combat in Metro 2033 would have to be improved over what's in the final game.

That's definitely not to say those first eight hours aren't great. They are all excellent hours, albeit a bit cutscene heavy. It was just to say that the story doesn't really get moving until that point and you don't get access to the game's richest stuff and environments until that point.