autumnatarcadecity
AutumnAtArcadeCity
autumnatarcadecity

the jimmy’s sure are rustled round here.

I honestly don’t know how you can read Harry Potter and not realize it is already an SJW love fest.

Yes, and “Stopping by Woods on a Snowy Evening” is a poem about a guy looking at some snow. Moby Dick is about a whale. No work of writing has ever had subtext or employed a metaphor.

If you can comprehend what he had to do to make this work, then you would consider it awesome. This is Captain Crunch level hacking, skills are involved.

It is more like there is a test for reading a book. Glitchless would be like speed-reading the whole book, any% would be skipping pages and just looking for certain keywords, and credits warp would be hacking the teachers computer the day before for the answer sheet and just copying off of that. They each don’t

Yeah. the common argument is theyre not playing it like the creators wanted, but these runners are probably the closest to the games inner workings other than the creators. It’s crazy how much they put into it.

It’s actually not like that at all, but OK.

I’m very surprised at how many comments (view pending) are anti-fanfiction, anti-shipping, or anti exploring sexuality. Sure there’s a lot of novice level work out there done by newbies, and not all ideas fans come up with have good legs, but when someone comes along and finds a compelling idea and executes it well I

These guys are exploring every nook and cranny, though, right down to the game’s pointer arrays and memory allocation. You see it more for the finished product, these guys enjoyed the finished product so much that they wanted to pop under the hood to see how it worked and then messed around some with that information.

Considering that everyone running this category is judged by the same standard I’d say it’s fine that the guys who created the category get to decide what’s allowed to be done before timer start.

These guys are stripping a game down to its formal components. It is a fascinating spin on the notion of the speed run. Speed as the end of a game rather than a concept of completion transforms the way one approaches ‘playing’. The playing at the core of any game in this case is completely removed.

Looks like he just beat the game to me.

While I definitely appreciate speedrunners who run through the game as “normal,” the ones that utilize massive, literal-gamebreaking tricks and glitches are so fascinating. They not only show the ingenuity and devotion of the runners, but also showcase the unthinkable interactions under the hood. Perfect example here.

Sure, sure... I admittedly did sort of run out to lunch before actually finishing. You got me.

Except like any animal they will glance at anything that makes noise to make sure it’s not a threat, especially if it suddenly breaks silence. Not exactly a huge breakthrough. My dog did the same thing...then he turned around and gave me a “quit the shit” look because he knew it was me that triggered it. Not going to

Am I missing something? After watching most of these videos, the real cats don’t really seem to be reacting at all to the cat on screen or its meowing.

No grown adult should care about “gamer cred.”

One of my favorite D&D experiences had to do with Goblins. This was back when D&D was just AD&D. No other editions.

I think Suda sometimes gets at an interesting question that’s sporadically hit on by other titles and devs as well- why should a game have to be “fun to play”? Movies, novels, music, etc- all have widely acknowledged masterpieces that are not “fun” or “enjoyable” to engage with, and I think a crucial step in the

Where in this does Matt come across as either outraged or mad? Is an essay that looks at a piece of pop culture through a feminist or at least non-straight white male lens and that doesn’t fawn over the pop culture in question automatically angry and outraged? Is angry and outraged (I’m surprised you didn’t use the