Origins didn’t take creative risks.
Origins didn’t take creative risks.
Yep. Corporate has got very aggressive toward the laborers and creative labors since the pandemic’s peak. Their push to make creative labor obsolete is very much an expression of their criminality.
I know “bull curve” was probably a typo but you were unwittingly spot on.
I note that the judges are always there to pick apart Marcia’s drag, even though she’s excelled at all of the challenges so far, and even though there are other, worse, sartorial offenders on the season. I’m taking from this the probability that production didn’t pick her for a top placement, and now don’t know what…
Yep. It’s a backwards sale in a certain sense. They know it’ll never go on sale, but it WILL go up in price. If you want it, get it while you can save $5 bucks. They’ll get a sales surge over the next week, but as many others have said. The people who want this game already have it because they know it never goes on…
It’s pretty damn obvious tech companies are trying to make artistic/creative labor in general obsolete through the increasing popularity of AI tools(obviously pushed by them). AI tools may be flawed right now, but people are overlooking the true intent here.
I think you missed a major plot point of Persona 5. The idea at play is that of the picaresque novel, which is one in which a roguish outsider survives in a corrupt society. Every adult you meet except for those you form social links with (and Lala, who is just great and should have been the actual social link over…
The issue isn’t the size, its that what makes up that size is boring, repetitive, and tedious. I haven’t played Valhalla, but in Odyssey the desire to explore died for me very early, because there was never anything interesting to find. Its just icon chasing.
Jesus Christ those two. Being twins really seems to have inhibited any sense of self-awareness about how generic everything the say is, and how much they should learn to shut up now and again.
Here’s the quick rundown of the scam.
People thinking they are artists because they had a prompt idea are as ridiculous as people defending capitalistic pillars of property.
Can’t speak to this game specifically since I haven’t played it but just based on description; I’m not really a fan of “haha look how terrible this game design is” jokes if you still make the player go through it and the only subversion is pointing out that it’s bad. Basically just telling the player “Look how little…
For all their might and cruelty, they’re all just jackbooted dweebs, stuffed shirts, and power-grabbers, so sure of their superiority they can’t imagine a rebellion actually working.
Lot of people both-sidesing an issue between an independent artist and a deeply unethical multi-billion dollar game company, it’s weird
I’m completely with you. I tried to write something similar to this but you put it into words much better than I would have. Everything I’ve read about these games on Kotaku makes it almost seem like the writers are trying to have a bad time.
I don’t find myself disagreeing with Kotaku reviews very often, and this is the first one in recent memory that I just kind of outright disagreed with.
Yeah, to date I have encountered 3 bugs, and only one is actually irritating:
1. pop in
2. background characters become a powerpoint presentation
3. Mons keep spawning in walls for cliffs and caves.
Out of the 3 the only irritating one is #3, I gave up on a glimlet outbreak because it was only spawning one or two at a…
Hello, I am everyone.
I guess I’ve been really lucky in regards to bugs? I’ve really only had weird pop-in and awkward load times, nothing game breaking. Honestly this is the most fun I’ve had with a pokemon game in a while now.