austinyourface
Austin
austinyourface

I had that same question about re: the Empire’s prisoner strategy. Shuffling prisoners around instead of giving them their promised release is a very dumb strategy by itself. 

Not since... I don’t know, maybe KOTOR 2?... have we had such a morally murky take on the Star Wars universe. I love it. Wars have casualties of all types, something that the movies rarely actually engaged with.

The fact this show maintains its compelling tension despite the fact the outcomes are all preordained is truly remarkable.

I’d like to hope her daughter can be redeemed, but yeah her husband is going to be a major issue.

Ah yes, the traditional Chandrilan cocktail of putting a gummi worm in Prosecco.

Like a lot of classic episodes of The Simpsons, Itchy & Scratchy Land wasn’t a spoof on just *one* cultural thing, anyway. Disney and Jurassic Park provided a lot of fodder. It’s hard to think of it as “the Westworld spoof” episode.

The rogue Delamain you have to do heavy damage to in order to bring under control is a major pain in the ass. Ramming it in a car is terrible with the game’s mindbogglingly bad car physics, and resorting to shooting it inevitably will get the police involved and cause a shoot out you will probably die in. 

Yeah, I used that motorcycle for most of my playthrough, until I hit the point that I had more money than I knew what to do with and actually did start buying the other motorcycles and cars the fixers kept bugging me about.

Kotaku thought it’d be prudent to publish an article last year about how one could emulate the then-newly released Metroid Dread. 

Lol, union contract negotiations only get dragged out for so long because employers are usually the ones dragging them out as painfully long as possible to try to undermine the union and sap the energy from the organizers. 

Dwayne manor.

The decision to hold off on showing us stormtroopers and star destroyers until now has really made their appearances here pay off. We just get a little bit, and it’s enough to actually make them seem dangerous. Same with how the show handled the TIE fighters on Aldhani. I’m glad to see a Star Wars property treating

Meta needs to demonstrate it can make something that is both different and better than the multitude of things its “metaverse”seems to want to be. So far it hasn’t and everything that already exists is superior in every way. The only thing it’s capable of doing at this point is make me laugh at them.

It’s typically a staple of my summer beach vacation. A cold beer in an outdoor shower is truly miraculous. 

Someone at Activision-Blizzard grabbed a monkey’s paw and wished for something to distract from the bad press of Overwatch 2.

That’s a fair point! Correlation does not equal causation, even in this case- but the fan service we’ve been getting from Star Wars in the last few years has been poorly executed.

Oh, and the Commandant dying of an apparent heart attack was some sweet poetic justice.

Man, this episode was truly fantastic. Tense, full of great flourishes and world building, bolstered by top notch performances, and it really made me question if the heist would be a success. And some really fantastic visuals, from the Eye to the reveal of the doctor having four arms.

How is this confusing? If you jump from a height onto a hard surface, you are at risk of hurting yourself, especially if you’re under the impression there is enough cushioning material to break your fall. All it takes is landing incorrectly. 

Meanwhile, their apps that were successful and actually worked and made sense are sliding ever more into irrelevancy because of rampant spam, misinformation, scams, and nonsensical censorship while getting features nobody asked for or wanted grafted onto them. All in service of the vision of Zuckerberg, who only sort