To be fair, that Screenslaver sequence is *wayyy* more tense than most live action superhero fights are...
To be fair, that Screenslaver sequence is *wayyy* more tense than most live action superhero fights are...
I would be curious to know what your favorite examples of worldbuilding and charm in a game are, both specifically for your taste and what you find objectively impressive. Dishonored’s setting happens to be right up my alley, but even if the performances of Emily and Corvo are debatable (I personally don’t find Erica…