If there’s one thing the FF teams have been historically good at, it’s squeezing every drop of performance out of consoles. Just compare FF6, FF9 and FF12 to their contemporaries.
If there’s one thing the FF teams have been historically good at, it’s squeezing every drop of performance out of consoles. Just compare FF6, FF9 and FF12 to their contemporaries.
Fortunately, most Kotaku readers are super normal and chill!
CD Projekt Red might want a word with you, ha.
What?
The US got the Japan edition as it was released, then they added the dark aeons to the European version, and then they released the “international edition” in Japan which included the dark aeons.
Sorry but Dark Aeons was removed in Us only.
People. Don’t buy the season pass. As much as I know you want to, don’t. It may be the “better” deal overall, but we really need to stop throwing money at companies with no real idea about the return. If you buy them individually overtime, you may be spending a few bucks more, but at least you can be confident in what…
There’s a fine line between spamming and mastering an annoying character’s playstyle. Sometimes, there isn’t. Some people are spammy assholes. Some people are Fox players.
Yes. What you’re primarily paying for is the work put into making your game available on another platform. This is inherently different from taking a digital copy of the game you already own (such as an iso) and running it in an emulator; the emulator is the same work done by another party.
They absolutely do something to hurt you. They steal from the developers. The developers still have to eat. Would you rather pay more for your next game? How about pay for all the DLC instead of it being free to make up for lost sales? Or maybe they should leave out features that would have been included for free in…
Any time there’s a story about “Why people pirate games,” there’s always a comment section full of 800 judgemental people talking about why pirates should feel bad.
I haven’t really pirated anything since I was a kid like fifteen years ago in high school, but I’d never look down on someone for it. They ain’t doing…
To be fair, this works in their favor because their games really are that amazing. You play them and you absolutely feel like their games are worth it, both from a technica/development standpoint (the detail and passion they put into it) and from a player/fun perspective (player’s enjoyment).
Oh I agree. I hated MGSV for the first month or two after but I really love it now and it feels perfect for it’s overall Meta meaning.
I could see an argument for any mgs’s story being the best. They’re all amazingly crazy. Except 5, 5's story is something I'm still working on finishing because I keep having fun doing side missions instead of finishing the game. What I've heard of people that have finished it doesn't sound great.
Snake Eater? Until I die.
I would literally fuck everyone at Konami if they remade/enhanced mgs 3 to look like this.
Imagine MGS 3 world map a little bigger, but fully open with no loading. Then allowing you to go back to any point on the map at any time.
I mean, Lightning Returns is 3 years old at this point, so by the definition of “years”.
I simply can't agree that an author owes their fans nothing, no sense of closure, NOTHING. In my opinion, when an author engages in a multi-volume work, there is a tacit agreement with the consumer that the author will do his or her best to finish that work. The fans are paying for the story, I think it's reasonable…
"The fans are paying for the story, I think it's reasonable for them to expect for a conclusion."
That's not relevant. GRRM does not owe people an ending to this series at the expense of living his life. It's fucking gross that people are like "Well, Robert Jordan didn't finish, so SEE, people do die without finishing their series!", because it misses the point so completely and it's so mind-bogglingly…