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Hey, Luke. I don't think the amount of games is the problem here. I believe the true problem is actually the number of old games being launched on Steam just now, because they made it easier to publish your game there. And, most importantly, the way that Steam treats these old-new releases. It treats them like they

There's Origin, but people love to hate on it for no apparent reason.

But the problem here isn't exactly the number of games. The more the better. The real problem is that they are being treated and advertised as new games when almost all of them are relaunches of old games that weren't on Steam before. Old games stealing new games' spotlight isn't good.

That's not what I said though. I said that the kinect and motion games in general would be more successful if Sony were to also bundle a camera, thus increasing the price of the PS4. I didn't say people wouldn't care. I just said that it would have a bigger chance of success.

Then you're wearing a headpiece while holding a controller and pretending to walk by pushing buttons. I don't know which is worse.

That's what you got from what I said? Geez... I give up then.

And that's one hell of a sidestep.

I think you're taking this the wrong way. As I said, the kinect was in the way, so they had to take it out of the package. That was probably the best move for them. It was making the package too expensive (even though it sold quite well at launch) and it wasn't able to compete with the PS4 on even grounds. I'm just

Sorry >_<

Of course. that's just part of the reason. But if the kinect were bundled with every console sold then its price wouldn't exactly count. It's the entry price for the console. And if it were in fact needed for the system to work so people wouldn't just sell their kinects (spoiler alert: it isn't), then we'd have hope.

But each of them had a plague. The Wii was way underpowered, so it was kind of exclusively sold to "casual gamers", a name I hate but it makes some sense. The Move and the Kinect didn't have great attachment rates and, most importantly, aren't exactly compatible with one another. If a developer wants to develop a

Yeah, but we have no way of knowing if we really dislike motion controls because no good games were ever made for it. The bundled Kinect was the last hope in that front (at least for now) and it's gone.

I know that, that's how I got here. I was just pointing out that it would be better if he commented in the new article.

Shit, you got me there.

There's probably no way to do that, not without losing key aspects of the game. But is that a bad thing? I'm kinda tired of multiplayer FPSs. I'd rather have a new, different single player experience.

Easy: Because it's a videogame.

Necro, much? This post is 2,5 years old, dude.

Gotta say, it's even more shocking to hear people complaining about what other people do with their own money. Who the hell needs to give other people excuses about how they want to use their money?

Not that I want to stretch this conversation too much, but is it like Evolve, or Hamachi, or Tunngle in that it just creates a vpn so you can plan on "lan"? Because if it is, it won't be of any help if the game doesn't have a lan option... granted, it's rare for an old multiplayer game to not have lan support. I mean,

Can't argue with that. That's a good point.