It’s called parts and labor. Having a professionally made, custom wooden case is going to cost some cash. $850 isn’t that bad. (Not that I could afford it. :P)
It’s called parts and labor. Having a professionally made, custom wooden case is going to cost some cash. $850 isn’t that bad. (Not that I could afford it. :P)
I feel like I’ve been Stockholm Syndrome’d into loving “We’re Number One”.
It sure looks like this is just for the gold tokens in that board. So they’ll have the classics, and a bunch of voted on gold ones.
Have they stated that they’re swithing engines? Because the combat footage they’ve shown of the FFVII remake sure looks like a similiar engine.
He was talking about our prehistoric ancestors. Our bodies crave sugars, salts, and fats beacuse in the wild, they tend be hard to find. Now we live in an industrialized society where these things are now easy to come by and we have problems managing their intake because of it.. This isn’t psudeoscience.
It took me 4 seconds on rule34 to find reams of gay FFXV porn. Me thinks you are not trying hard enough. *wink*
It’s mostly just the comments publishers make about the cosmetics that is the issue. Judging the actual mechanics of how they do it would depend on the game, their money making model and how open they are about their model.
I wouldn’t make a F2P game at all. I wouldn’t try to fix it, because I think the model is the underlying problem. To fix it would to be just sell the damn game, so that people know what they’re getting when they buy it. Same thing with expansions.
I’ve told you three times now, that Blizzard handles this just fine, other than not telling people about unique features from skins. I was talking about the rest of the industry, generally. Like Microsoft selling skins for gears of war weapons, or all the unique pay clothing that Final Fantasy XIV has.
Honestly I kind of find the whole model of free 2 play ends up being ethically dangerous. You’re designing games that’s end goal is not to have fun gameplay, but addictive gameplay, so that people spend money on your product. There are a few alright F2P games out there, but I find most of them to feel and look like…
I wasn’t talking about me. I was talking about people like me, who enjoy cosmetics, because they do sell well, so there must be people like me who enjoy them too. I mentioned this in my second post, way up there.
Thanks for not reading my reply. I just said I don’t care about Overwatch’s skins that much compared to the overall industry practice.
I was talking about the industry practice in general of treating cosmetics like they are no big deal. As far as Overwatch is concerned, my only real argument there was that they should just indicate or preview unique stuff for skins.
Honestly, I feel like it’s just a matter of degrees. I mean, would you consider character customization in Saints Row, “gameplay”? You spend a ton of that game changing how your character looks, and what they wear. And for me, it does affect how I play the game. Either in co-op where I’m trying to show off, or in…
That’s why I don’t buy loot boxes for Overwatch. :P
Well, that’s a human issue then. Identity and appearance is important to many human beings. That applies to games too.
Publishers consistantly act and talk like selling cosmetics is not a big deal, because they are unimportant, and don’t effect gameplay. I find that character customization IS important to me, so them talking like that, when they’re obviously making tons of money off said content, makes me feel like they’re taking…
That’d be nice if I didn’t find cosmetics important to the gameplay experience. But I do. And that’s my argument. I find cosmetics to be just as important as gameplay additions, and that selling them and treating like they are not short changes me as a consumer, and treats me like my opinion isn’t valid at all. That I…
I don’t spend money on cosmetics at all. I find they’re too important to give companies extra monies over, and I don’t like setting that example. I do not buy Overwatch boxes, and I never will.