ankorf
ankor
ankorf

while I’m always excited for new Funcom releases, what I really want from them is a co-op narrative RPG set in The Secret World’s universe. I just can't get into MMOs if I don't have friends playing but it'd be easier to drag pals into something more, uh, minimally multiplayer

they already made it Borderlands with the loot system, and a bad Bioware game with the dialogue wheel. why not finish the job tbh

my understanding is it’s very much the latter

there actually is a Fallout MMO currently running called FOnline Reloaded; the engine it’s built in is basically a replica of the engine from 1 and 2 and it seems like it does a lot of really cool stuff with the world.

totally reasonable! again, there's plenty of stuff to like in FO3.

this is gonna start a fight but New Vegas will give you a much better feel for the series as a whole, because a lot of the devs from 1 and 2 are back and working at peak efficiency in the universe they built.

please don't use poor Yoona to defend bad games even if you're in an argument with a dork :-/

Mysterious Magnum is my favorite, I want my phone to make that sound when I take it out of my pocket irl

it could definitely have been more visually interesting, yeah. but I just like the way things are placed logically and realistically—people could reasonably be inhabiting that space. but that alone doesn't make it fun to explore

if they're going to be like 4 I'd honestly rather not. at least I got NV out of it

people often talk about New Vegas itself as a disappointment but if you've been to the real Las Vegas it's small and grimy, and it's thematically appropriate for something so ballyhooed to be small and mean, full of assholes who are eking out an old world just as disgusting as the one we lost when they should (should

haha yeah I did like uniques. and somebody put the 30 seconds of work in to build them new models too!

then you got lucky! which is great; I did with NV for the most part

in my (vast) experience with NV and other Bethesda games there's no bug in it that isn't in every other game on the engine

in fairness, even wandering around was fun in NV because every place had some kind of in-universe reason for being there, even if the loot isn't exciting (but I don't play for the boring loot anyway and I'm not sure anyone did before 4)

with all due respect to Bethesda for I guess spending a pittance to buy the Fallout license after Herve Caen tanked Interplay, they do not care about the franchise at all. Pete Hines has made it clear he has no concern for internal consistency within its canon, and even from the word “go” they’ve done things with the