That’s what I’m getting at. If tossing 20-30 lb bags of mulch into a truck is an issue for you, the height isn’t the problem.
That’s what I’m getting at. If tossing 20-30 lb bags of mulch into a truck is an issue for you, the height isn’t the problem.
If you have problems lifting a bag of mulch high enough to throw over the side of an F150, you’ll likely still have that problem here. Open the tailgate, shove them in. You’ll likely have to climb into the bed to remove all the bags in both scenarios anyway.
“It also appears to have bed sides low enough to throw a bag of mulch up and over the side, which is impossible in any full-sized pickup these days.”
Guys... here this guy out...
Exactly this. There’s a reason that the bit about the disgruntled customer was tossed in there in the end, because you need to paint the picture to fit the narrative.
It’s because he repeats himself and talks as if he’s thinking about everything for the first time as he says it. Normally they’d paraphrase or edit it for clarity, but Jalopnik wants him to look like a jackass.
Geez Torch, you don’t come off sounding like an asshole at all in this article.
So on a scale of 0 to 300 how buttmad are you going to be when they do it?
Excuse me while I cackle maniacally from the bridge of my ship—a Lakon Spaceways ASP Explorer named Space Oddity, currently patrolling the Pleiades star cluster —because by the fourth quarter of 3303, Star Citizen STILL HASN’T BEEN RELEASED.
You thought it was getting released before this?
Talk about mixed up priorities, 20 hours of people walking, or 90 minutes of people walking while saying some the most quotable lines in history and shooting the hell out of everything
What you just said kinda feels like the game Evolve. Where there are 4 hunters vs 1 uber monster. How does that concept shit the bed twice?
Nah, Nintendo just stubbornly clings to its weird, ass-backwards way of doing things. It can be annoying at times, but there’s an innocence to it.
I wouldn’t assume this is the result of any power struggles. They think what they’re doing is right. They don’t want guardians to be powerful with low time to kills in crucible but they don’t want to separate pve from crucible because they want a standardized experience across all the game modes. They don’t want to…
What you said kinda feels like the Friday the 13th game. players play kids or Jason and they have to escape and survive while 1 person is Jason.
It baffles me that vanilla D1 had Heroic Strikes on day one. Then after years of community feedback, Bungie improved Strikes over time with exclusive loot, scoring and buffs. Three years later the sequel arrives with no Heroic Strikes; only to have them come back behind a DLC paywall- without any of the previous…
I love reading about shit like this, but so grateful this kind of drama isn’t a part of my life anymore. The long emails, spreadsheets, endless guild meetings, sleepless nights, emergency phone calls, anger over raid failures and ego conflicts, in-fighting and jealousy... ugh.
Damn... I remember being hyped for this when it was first announced.
I was fooled on the first one. Halo was just too good and was my favorite shooter of all time so they got me in the door and I quickly realized I’d been had. They won’t see another full price game bought by me ever again. Waiting until they fix everything and it goes to $20.
That’s probably the most disappointing aspect of all about this launch. We’ve been here before. After a couple of years of content and patching, Destiny 1 was a pretty good game. I expected they’d have carried that momentum forward to the second game.