Me and a friend were talking about this...at first we thought maybe a controller with a turbo button.
Me and a friend were talking about this...at first we thought maybe a controller with a turbo button.
While the scooter might honestly be easier to jump with, it can be a pain in the butt to get the scooter into the moving jump rope without ending the game at jump one or zero.
I think it’s the transition from the jumps speeding up to the steady rhythm, IMO. The first 55 jumps are easy, it was quickly transitioning into a steady rhythm after fifty jumps of speeding up.
Volleyball is a whole ‘nother story. It’s slow and boring in the beginning and fast and random in the end. One of the things…
The first 55 jumps are easy, IMO. It’s the following 45 that are difficult.
Well, English comics should never be written in Japanese reading order. The only reason to write left-to-right is if you’re actually writing in Japanese for a Japanese audience.
I had Wart in the original lineup of characters, too, but had to drop him. I thought Donkey Kong or Wario were more deserving. It was never…
Yeah, humor is so subjective, not every gag works for every person. I’ve got a lot of extra work and I’m barely getting these things in before the deadline, so bear with me.
Could you tell me more about where it’s not reading clearly? The first panel is the top left. The second panel is the top right. The third panel is bottom left, etc.
Because Warner Bros. offered them a big pile of money and they’re not developing it in-house, just licensing their map/AR tech to WB’s team.
I felt the same way about the NES Classic and it was an overwhelming success. “Most NES games are archaic or unplayably hard. And Nintendo has sold us these games a dozen times over. Why would anyone pay $50 for them?”
I don’t think the revision was ever intended to get people to double dip, just streamline it and incentivize new buyers. They can’t (or at least don’t want) to do any hardware revisions that will make new games incompatible with the old model or split the tiny market.
I remember facetiously saying that if anything happened to Ken Watanabe, Hollywood wouldn’t have any Japanese actors left.
Classic Mega Man has always changed color with new powers, this shows his buster and helmet changing.
Not exactly. Yes, concept art for a game can go unused, but there’s a lot of reasons to believe this art has nothing to do with Mega Man 8.
It’s not really ironic, he’s not saying you shouldn’t use it as a tool, he’s saying it’s not a digging instrument.
Nah, I definitely appreciate the breakdown.
Something I’ve long since realized is not every strip is going to be a hit with every reader. This week I just barely got the comic done by my deadline, and I’ve had a fairly positive response from it.
Thank you, I had to re-read my own comic like a madman worrying I dun goofed some words (not unheard of, especially on a strip like this week’s where I had a massive crunch to get it in.)
I need broken candles, turkey dinners and flying medusa heads.
Them doing that bit made me want a remake of the second game sooooo bad. Alas, its time has not come.
Count me in as someone who also doesn’t mind Other M’s power-up system. It’s still pretty stupid — especially the classic Metroid hot-room-run — but it’s a symptom of designing a game where the main character has to unlock their powerups in a structured fashion.