andresegers
Andre Segers
andresegers

Good thing they forgot, because it orbits the same direction as every other planet =P What you're thinking of is its rotation, which indeed is backwards, but isn't something Blast Corps deals with at all since the planets are 2D sprites.

Haha fair enough =)

Please find me a citation that shows that radiowaves travel at anything less than the speed of light. I'll be waiting...for a long time.

No, there isn't unfortunately, so make sure to use the "Game" setting on your TV if you have it.

Thanks, Kirk =) I didn't mean to come across so harsh, as it was a very good review otherwise =)

"I was consistently registering both early and late hits, doubtless due in small part to getting my head around the tiny lag from the wireless controller"

"Well they seem to be trying to get away from that, but like they acknowledge in the article they cannot completely abandon making a recommendation."

"The Yes/No/Not Yet is a pretty generic way to say they think a lot of gamers will love it hate it."

Actually, it is more meaningless. A 5-star scale has differentiation; if most things get a three, then the scale is doing it's job. The actual recommendation (4 or 5 stars, or "yes" in Kotaku's case) should be used more sparingly to draw attention to the games that are better than the rest, in the reviewer's eyes.

My problem is that it's awfully presumptuous of the to be telling us if we "should" play a game or not. That's an impossible question as there's not just *one* reader. Instead, tell us what YOU, the review thought, and whether you're glad you had the experience or not.

Skipped Mario Kart 8, did we?

Actually, according to a panel at PAX, there is an option to listen to the old music. The only difference is you cannot switch it on the fly, like the graphics.

Head On N actually came out the year BEFORE Pac-Man. It was actually a clone of Sega's Head On, released earlier that year.

Head On N actually came out the year BEFORE Pac-Man. It was actually a clone of Sega's Head On, released earlier that year.

Well, the camera wouldn't be used for a 'window into another world,' hence the name Augmented Reality. I've used the 3DS's AR and it works just fine, regardless of the slightly grainy image.

There's so much more to it than just the cost of the cameras. Had Nintendo actually put in higher-resolution cameras, they would require more processing power to handle them, which would require a larger battery to compensate for the additional power—all three of which would cost money and increase size and weight.

@WonkersWatilla: It doesn't need them because it comes free in 3D mode. You're seeing jaggies because these shots are obviously from just one of the 'cameras'

Guys, there will be AA—it comes free in 3D. The images don't show this since their snaps from just of the two "cameras."