So Sony screw up, and yet Microsoft still gets blamed? Ah, internet. Never change.
So Sony screw up, and yet Microsoft still gets blamed? Ah, internet. Never change.
Come again?
Well that headline was a touch misleading!
The other rules are fair enough, but this one? All I can think is that said target should just man up and get over it.
Sounds like a fun game...
I was very bored of The Matrix after Reloaded. That's why I actually loved Revolutions. Less of the rubbish going on in the Matrix, and much more of the cool "real world" stuff, like the awesome and terrifying battle for the dock.
Or as Ballmer calls it, pocket change.
Wasn't his share of Mojang 70%ish?
Go in with low expectations?
Game design doesn't need to be intricate to be fun. Who cares how it gets there, whether its ingenious development or an iteration of an existing idea. The end product is all that matters, and if people enjoy it the platform/games have been successful. Fun is what gaming is all about, after all.
Ah, the old "proved me wrong, so I'll move the goal posts" argument ;-)
Fruit Ninja Kinect was way better than the pretty great Dance Central games. That's not rhythm or music-based.
I guess that's one way to sort out obesity.
Imagine the "sales" figures, eh, Activision?
You sure like tricycles, don't you?
Sorry, just my marketing head on. I work in software sales/consultancy, and it's widely understood where I work that to say "our product is better than X product" is a horribly cheap way to sell your wares, one that customers tend not to appreciate.
Concentrate on selling your game based on what it is, not what it isn't.
It doesn't help when the press don't understand the difference.
Good luck in Australia and Germany, id!
More people don't/don't care.