alexsm10000ft
AlexSM
alexsm10000ft

Motion blur in films is what makes 24 fps ok. Games don’t have proper motion blur.

Human eye don’t see in frames per second. Eye cells don’t give the information to the brain all at once, but in an asynchronous way.

It’s easier than that. Don’t use mandatory caps in the game. Provide the option to use voluntary caps (well, right now you can do that using the GPU control panel) for those without a powerful enough hardware to keep up with the higher framerate. But allow people with high specs machines to run the game at whatever

Framerate caps should be mandatory technical information. I won’t buy a fast paced game capped at 30 fps, because it’s not fun. It’s uncomfortable to play. That’s why I follow the curator, because it’s useful. It gives some information that should have been given in the first place.