To anyone
paying attentioncapable of simple math, Fortnite’s viewership numbersjust aboutare easily more than double Battlegrounds’.
To anyone
paying attentioncapable of simple math, Fortnite’s viewership numbersjust aboutare easily more than double Battlegrounds’.
You actually have yet to explain anything beyond your basic misunderstanding of this article. However, the evidence you’ve provided is fantastic.
I’m not wound tightly, but thanks for being concerned with my cardiovascular health and well being. Stress is the real silent killer, amiright?
I understand the window thing. I feel the same way. I got in 8/9 months late, played pretty hard for a solid 6 months or so, got more than my money’s worth, but still missed out on the latest and greatest updates. I hopped back in for two nights to see the map expansion but as good as it was, it’s time had passed for…
I don’t disagree with you, but that’s a different topic than the one at hand.
Not remotely, no. But considering you called me “butter cup” and reverted to a “joke after the fact” defense, I presume you’ve sought out a few yourself.
They really missed their opportunity for CoD: BIVck Ops.
People questioning the game’s success or claiming it’s garbage likely haven’t played it any time recently. It’s a fantastic game at the moment.
I was worried. I moved away from the NYC Metro area a few months back. Good luck!
I didn’t say the tracks weren’t newer. I said the infrastructure.
The old joke defense. Classic.
That would make sense, seeing as if I were blindsighted it’d mean I was blind, yet able to sense light. I have faith that’s not remotely what you thought you were saying about me. The word you were looking for was “blind.”
If you don’t understand why that’s important, you lack an understanding of how the world’s economy works.
You do understand the age of these tracks, right? Most of the infrastructure involved was not put in place any time remotely recently.
If you think that section of rail is only important to the states it will connect, you have no understanding of the national, nay world, economy.
Yet again, you’re dismissing the fact that the “same difference” you speak of in this situation is literally what is being discussed in this post.
I can understand the “it’s time has passed” feeling if you bought in day one. But my buddies and I got in a year late and even then it was way better, from what I understood, than it was at launch. I’ve heard it’s gotten even better recently.
It sold many millions of copies. It also has received a ton of positive press recently, two years into its lifespan. It has also been on an uptick in player numbers and engagement as of late - again, two years into its lifespan. What do you define as successful for a company in the business of selling videogames?
The conversation in this article that you’re commenting on is literally about the differences between microtransactions and paying for something you know you will receive upon purchase, like how GTA shark cards net you a defined amount of in-game currency, and loot boxes, which randomize the reward of your purchase…
Does Take Two do loot boxes? Their biggest success is GTA Shark Cards, as I understand it, and those aren’t remotely loot boxes.