aldoragreel
AldoraGreel
aldoragreel

So, to your point, the official trailer info presented by IGN on its YouTube channel calls Fury the “sister of the Four Horsemen.” So if she was one of the original Fourin-universe, why is she now the sister to the Four?

I didn’t remember they changed them.

Can you always tell which seats on a flight are worth more? I travel quite a bit. On United, in fact. I certainly can’t. The rows are different for each plane. Who is to say these people knew the seats they took were more expensive? It’s not like they have price tags on them.

Possibility: it’s kinda hard to tell which seats on a plane are more expensive than others since they’re all pretty shitty and cramped. It’s completely plausible they chose that row because it was the closer to the front and simply had the room for them that rows 22 and 23 didn’t, if they were occupied. So instead of

No. If I paid to reserve the right to sit there, that was my decision to make. I wanted to ensure I got the seat. No one forced me to buy it.

It’s not really trolling if part of the event was to openly allow players to possibly kill the character, is it? This group, the SDC, simply outplayed the PAC, from what I can observe. The PAC knew full well who they were dealing with, but decided to get in bed with them, anyway. That’s on them.

As someone who really enjoyed Darksiders 1 & 2, I’m pretty stoked for this. I always dug the art style and the gameplay was tight and the whole premise was cool to me.

I’d totally be on board with the genre more if it were like this: an actual action figure that you could play with regardless of whether you had the game.

The next version of the Switch is going to be so damn nice.

But it may have staunched the bleeding in terms of negative buzz. Angry fans (or non-fans) wouldn’t have had much to hold against IW and the COD as a whole had they known a WWII game was coming.

Great point. Exactly how some people forget that Scarface was based on another film. The reboot/sequel/prequel/whatever is their frame of reference, plain and simple.

That’s fine. That’s not what I’m asking. If you fail the level, by way of needing more moves to complete it, is there some sort of energy or currency lost for said failure? A lot of these games implement such systems that then need to reload over time or make you pay for them for quicker access to playing more. I want

That’s fine. That’s not what I’m asking. If you fail the level, by way of needing more moves to complete it, is there some sort of energy or currency lost for said failure? A lot of these games implement such systems that then need to reload over time or make you pay for them for quicker access to playing more. I want

All I want to know is if it has a “power” meter of any sort for when you fail a level that cuts you off from playing. Any game that wants to implement a system that actively makes it harder for me to play it, is an automatic pass from me.

“Somewhere” as in “this exact article you’re commenting on,” perhaps?

Came to say that! I stand by the fact that with the advances in FPS movement mechanics seen in titles like Titanfall, Mirror’s Edge, and even COD, that such a game could totally work.

There was a studio, I legit think it was Sledgehammer, who demo’d exactly that (set in Vietnam) a few years back.

I just feel like they’ll have to have removed the more recent “advanced” mechanics (no pun intended, I swear) like wall running and jetpacks due to the timeline, obviously. Unless they want to be seen as having simply removed a whole bunch of mechanics without adding anything substantial in its place, they’ll almost

You tried quoting me using a quote I never stated, to make it seem like I was taking a position I never took. Not to mention you assumed I meant in multiplayer, which I also never stated. Good job, all around.

Considering their diminishing sales numbers over the past few iterations, I feel like exactly what they need is such an overhaul.