ajdragoon
ajdragoon
ajdragoon

If we don’t get both mini AND giant Kraid in Metroid Prime 4 we riot.

Excuse me Spirit Tracks is a great game and I would absolutely take a remake.

But if you think about it, it is common for mini-bosses to be physically smaller versions of the actual bosses.

As soon as “Boss” refers to the toughest enemy at the end of a level, sub- and mini- come naturally to describe the tougher enemies before the end. The base word takes its own meaning in a videogame context.

Nathan: What does Stephen drop?

So obviously AC Valhalla, yadda yadda yadda. I’m never finishing this game; it will remain with me for the rest of my life and I’ve accepted that.

Happy birthday dude!

Yeah, weight has never been one of my favorite game elements. It’s just another set of numbers to worry about. I also don’t understand why they deviated from the system in the original game, where equipping mismatched stuff would lower your stats inherently and just not be as effective. 

I’ve finally accepted that Valhalla will be what I play on and off between other things. It’s like a single-player MMO: endless, and something to do in the background. After starting what I thought was a simple sidequest to assassinate a second-tier order member only to discover a whole new mini-region, I’m over

You are engaging in revisionist history if you claim you didn’t want motion controls for this game (maybe only Faux Bravo is excused). A critique of Twilight Princess was how you weren’t really swinging a sword and were essentially just pressing the attack button by waggling the wiimote. So Nintendo said, “Fine,

Sweet geezus I did not expect to scroll down and see this.

If he’s that easily entertained it’s amazing he can summon the focus to save the world.

Ha! I faintly remember that... Maybe it was so horrible I wiped it from memory?

Murio. Best friends with Lonk and Dankey Kang.

Ah yes, it takes forever to get started. I forgot about that.

Him showing up, mentioning it, and then saying “No news!” shattered my heart.

I said this elsewhere so sorry for repetition, but it was also criticized for having a lot of padding, being long for the sake of it, and how every area was essentially a mini-dungeon.

It had moments of cleverness and creativity, but holistically it was long and drawwwwwwn out. There were a number of obvious padding missions and lots of repetition in general. But worth noting, this game came out when game length was THE most valued metric, and Nintendo delivered. To the detriment of the game imo.

I’m still holding onto hope for a WW/TP collection. I mean, why would they not?

Please tell me they fixed the bug where you got the item description scene every time you reloaded a file.