ajdragoon
ajdragoon
ajdragoon

If I’m thinking like a dev here (By which I mean, someone who has watched a lot of Boundary Break)...

lol WHAT?! Is this the drunk bear you fight underground?! It can spawn above ground all broken like that?! LOL. Oh my god’s incredible. And uncanny valley as all hell.

YES. I don’t know why open world games with tons and tons of equipment—and Fenyx is even streamlined by normal Ubi standards—don’t realize this. Normally I stick with a single equipment set and thus single playstyle over large chunks of time because it’s so burdensome to switch gear. So I don’t experiment to see how ve

Huh. Not sure if I ever thought I needed that in Mario but I guess we’ll see!

7.8/10 Too Much Water

I’m trying not to read too much about Bowser’s Fury because I want to be surprised, but..

> Also I’m genuinely confused by the bitter, accusatory comments that you can’t possibly be right about your experience because the old version didn’t have these issues. Like... Why is everyone SO sure that the switch version is just perfect?

This is an interesting review since it implies the Switch version is vastly inferior to the Wii U version. Which can’t possibly be true, right?

If it’s gonna take 30s to load every damn battle, it might as well load in style.

This game is pure platform hell and I’m crazy enough to love everything about it. And as someone who did NOT grow up playing Crash, the angles add a new layer of “GOD FUCKING DAMMIT” for me.

See my response to Laserface: I did this back in October. Was it worth it? Big eh.

I got the game at launch. It took until this past October—8 years later!—for me to put my head (and the difficulty slider) down and just ram through and beat it. And that was just the final boss! Years ago I went back and did all the seemingly endless loops, but I ragequit after losing to the final boss, which appears

> FF9 and its 30 seconds of sweeping camera angles before the fight actually starts is another matter

Every JRPG should be required to have a random encounter slider.

Hey Ethan! Question!

Counterpoint: the PS1 aesthetic is why I never played FF8. Those graphics were a stepping stone and aren’t exactly a throwback visual style you’ll see in indie games.

Seriously, I’m like LORD WHYYYYY

InFamous, Arkham, and Okami (I’ll allow it) make up a good selection though! Those are all top examples of the genre.

> But it really shines if you can get a reliable enemy orc and build a narrative around them.

SoM got a big boost from being an early and compelling gen exclusive title, but it’s a really meh game. I also made the mistake (I guess?) of exploring the world too much between story missions (the horror), and as a result I got too powerful too quickly and few orks survived their initial encounters with me. So I