agentnein
AgentNein
agentnein

For my money the levitation ball absolutely trivializes the meat circus (as well as the upper floors of the asylum), especially if you (like me) hotkeyed it immediately upon acquisition and got good with it’s weird physics. Turns Psychonauts into Jumping Flash, I hope they don’t mess with it too much in the sequel!

citation needed.

wait did Supes get his underoo rights back?

You know as much as I love Dark Souls, I’m really hoping this is just a clean break, fresh world fresh cosmology, able to explore new concepts (although yeah it certainly seems like we’ll have a lot of returning themes).

Gah I wonder if I totally missed this!

“Another aspect of Resident Evil 4 echoed in Resident Evil Village is the ability to upgrade your weapons, both with attachments found in the wild and upgrades bought from the game’s new merchant, an enigmatic figure known only as The Duke.”

Good characters really don’t need wacky character design eccentricities to make them memorable characters.  I get that it’s animation but not every show needs their characters to look like the human equivalent of Voltron robots.

Don’t forget, front half of a hat that SEEMLESSLY MELDS INTO HIS HAIR.

It’s funny how you don’t notice this stuff at the time, but looking back every anime character having hair that looks like the fronds of some weird plant splashed with a can of paint was super weird.  Not to mention those eyes.  They’re like if Picasso did anime.

this is a joke right? If so it’s an expert level satire, bravo.

It was dumb popcorn fun, which is all I really wanted from it. Initially the ten year old girl with her father in the audience made me and my girlfriend cringe, like was she gonna be traumatized by this? And if she has reoccurring nightmares for the next five years I couldn’t say but she was laughing her ass off at

You know I recently tried to play this, and while I LOVE the classic late 90's nature of it all, I couldn’t stand the upgrade system being tied to how many very obscure secret areas I could find in any given area.  Maybe if I could return to areas that’d work for me?  It’s one thing to tie secret areas to ammo and

sorry to hear that friend.  Hope luck shines your way soon!

Seriously, it’s like saying a multiplayer only game is “fifteen minutes with multiplayer padding”. It’s measuring all games through one particular (albeit ubiquitous) kind of game structure (ie: the single player narrative campaign structure).

I’ll back this up and say while I’m glad Isaac or say, Gungeon aren’t 70 dollars, if they were? It’d still be worth it. Saying a game is “only X hours padded by it’s roguelike nature” is kind of like saying a multiplayer only game is “only X minutes padded by it’s multiplayer nature”. It’s not really an accurate

this. It feels like a deconstruction of your classic JRPG quest. Instead of making your way from Onnette to Fourside you stay in one place as the world changes around you, which is just a very true human feeling captured (once again) by this seemingly simple JRPG.

Seriously, do what I did.  Get yourself a twitter account, follow “get me a ps5" with alerts on, within a week I had one.  All it took was getting an alert when I wasn’t working/shopping/making dinner.

I’m picking it up but I get you. To me, sixty dollars feels like fifty dollars with ten dollars added on. Seventy dollars feels like one hundred dollars minus thirty.  

so edgy.

yup, I got mine after following GetMeAPS5 on twitter.  It took a week, mainly because I had to wait for them to notify me when I wasn’t at work or otherwise busy.