agentj11
AgentJ
agentj11

I’d love to see the Lunar games get this exact treatment. Tried playing Eternal Blue probably 10 years ago, and due to the dated nature of it and also probably a bit of JRPG burnout at the time (had just finished all three PS1 FFs back to back to back) I couldn’t get past the anachronisms and gave it up. Not sure

I know it isn’t going to happen, but how much of an effect would taking shareholders out of the equation make? If companies were less driven by pure profit (obviously still largely driven by profit) would these companies have more room to be content with making good, routinely profitable games, instead of being so

They did try to take war a little more seriously once, when they made Advance Wars: Days of Ruin. Everyone (except me) seems to have hated it.

Even that first image they released of Riri didn’t look realistic for a 15-year old. Obviously that one didn’t emphasize the breasts like this artwork does, but I’m more likely to believe this character (based on her body shape and posture in that first teaser image) is 25 rather than 15.