What I most enjoy about stories involving Woody Allen is how much they bring out the best in all AV Club commenters.
What I most enjoy about stories involving Woody Allen is how much they bring out the best in all AV Club commenters.
I can’t make heads or tails of the Woody Allen thing. Mia Farrow is clearly insane. Woody Allen has done some bafflingly insane things. Dylan and Ronan keep repeating the same insane lines. Soon Yi and Moses claim all sorts of insanity in that household.
When I think back to Final Fantasy VII, I remember the feelings, impressions, and atmosphere of the game above everything else.
FFX Vs FFXIII in terms of linearity has always been a false comparison. Yes both are fairly linear, most games, including most other FF games are actually fairly linear. Linearity in and of itself is not bad. The problem is that XIII does the worst job of disguising how linear it is.
Yeah, I’ve nearly beat the game but I still don’t feel like I quite have a feel for timing basic things like getting a stim. Half the time Cal just calls out for a Stim and nothing happens. Sometimes there’s an obvious reason, like getting hit, but most of the time when this happens there’s no clear reason for it.…
Doesn’t help the Metroidvania aspect when the only thing to go back and hunt for are cosmetic upgrades, too. Spending fifteen or twenty minutes to get to a secret area, and all I get is my spaceship is a different shade of blue? No thanks.
A lone voice meekly offers support of Maher:
“avoided discussing it and grew evasive about the future,”
The Destiny comparison is on-point. There are obvious artifacts of the plot lines that had been planned and not included and the movie spins its wheels with fetch quests until something really happens.
I have a longer sub list that I can keep up with, so I’ll just drop the ones you didn’t name here in alphabetic order (highlighting several less well-known ones that I consider essential listening):
Abrams: “I’m setting up some mystery boxes. We get to decide what’s in them later.”
Whether people liked the decisions or not, TFA set a course. It wasn’t TLJ’s job to then set a new course, it was to continue it.
They should have went a Pacific Rim route, ending on a platonic hug rather than obligatory romance. I don’t need their heterosexuality thrown into my face like that.
Right? This whole trilogy’s existence does a really bad job of undoing the drama of the original trilogy. Luke and friends may as well have lost 30 years ago, for all the good it did the galaxy - the First Order is just as strong as the Empire ever was, and Palpatine didn’t really die. We never saw a restored Republic…
*sigh*
(SPOILERS) Opening Crawl :
The reason I hate the Fratley/Freya romance so much is because Freya spends the entirety of the game up until Cleyra focused on finding Fratley.
Then she does, and not only does he not remember her—the dude buggers off just before Beatrix shows up to drop the heavy end of the hammer on the tree folk. Like, he shows up…
FFXV’s World of Ruin is completely wasted. No exploring to see what’s left, who’s still around, what your friends have been doing for the past many years, or seeing the world realize there is hope upon Noctis’ return. Just a quick pit stop at the station and a night out with the bros (which was very good) and then…
I’ll agree with you up to a point:
XV had the most emotionally impactful ending sequence for about the first half of that sequence. Without spoiling anything too much, the brotherhood/camaraderie that’s established between the Big Four during the course of the game definitely felt earned (except for that deus ex…
I’ve taken to watching the show like I’m hanging out with a smart, funny friend who also suffers from clinical depression. I can enjoy our time together while understanding that his worldview is drenched in a level of negativity that is both irrational and unhealthy. The fact that so many of the creators’ views are…