adoringcookies
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adoringcookies

Quite frankly the original poster isn't good. I thought you guys had the same we have in France (which I really like):

Games have - to put it mildly - a weird-ass approach to love. But love is weird in real-life, too. In time for

Maybe fighting does work like that. Maybe it's always worked like that and we never knew.

When you've played the game and know what to expect the whole door thing can be a lot less endearing. I wouldn't mind if there were an option to turn the door animations off baked into the game.