adamwhitehead01
Werthead
adamwhitehead01

In the UK HotS will be £29.99 at launch, which is the price point of a full-price game.

Faster and smoother, with a greater draw distance and much better customisation. The PC version has a built-in High Texture Pack, which means everything looks a lot better even at comparable settings. You can also use very modest mods (none of the overly-complicated ones) to improve the map (the one that turns the

Given this guy is a financial officer, he may have meant 2013 as in 'financial year 2013', which actually ends in April 2014. The game could be a year or more away.

Given that the ALIENS RPG was apparently just a couple of months from completion, its cancellation was baffling. I'm assuming it fell foul of the same internal politics that also saw Sega screw over ALPHA PROTOCOL a year or so later, though why they altogether canned a game based on a popular IP and instead released

Halo 2 was released on PC as well, though quite a lot later than the console release and as a Windows Vista exclusive (though it'll work on W7 and 8 as well, apparently). By all accounts it was not a good port.

I think the main complaint is that in the original game, you have complete freedom to play it how you want. There is no requirement to kill anyone in the whole game, and it's up to you how you proceed. I believe there's also a larger number of different endings to the game, and how you get there can be very different

Fallout: New Vegas, for another.

There's no way that a PS4 store will ever be on a par with Steam, price-wise. They won't sell games that cheaply, especially if Sony are doing their thing of losing money on the console and making it back on the games again (which, given Sony's financial dire straits, is not something they'd be smart to do).

I would like someone to explain to me precisely how console gaming is cheaper than PC gaming, which it appears to false economy at best. Maybe the market pricing is radically different in the USA, but here in the UK a console game retails for about £20 more than the equivalent PC version when new. You can get a good

I'm not sure how controller support is all over the place. The X-Box 360 controller works immediately and getting a PS3 controller to work with a PC takes about 3 minutes and the installation of one programme. Steam's Big Picture mode also eliminates the need for a mouse and keyboard altogether (in theory, anyway).

Yes, there's no reason Sega couldn't do that. It'd probably be relatively cheap as well, unless all of the inactive IPs are being sold off in one job lot.

No. THQ bought the HW IP separately - and several years later - to the Relic deal. They never made the HW IP part of Relic, and when THQ went bust they seem to have started disposing of the IPs separately. Sega could still buy the HW IP separately - and I imagine they'd be interested in it - but it's not a done deal

There is a similarity, and it may be a homage from SoaSE to HOMEWORLD (which came out nine years earlier). Alternately, both games may have been nodding at the Sulaco from ALIENS (and certainly the Kol looks a bit more like the Sulaco).

No. Relic was bought by THQ and could not longer work on the HW IP (which was owned by Sierra/Vivendi). A few years later THQ bought the HW IP and was in the position of having both Relic and the HW IP available at the same time, meaning Relic could make HW3 for THQ at any time. However, Relic and the HW IP remained

No. This is a common mistake, but it is not the case. Relic was bought by THQ and then several years later THQ bought the rights to the HOMEWORLD IP. Because both Relic and the HW IP were owned by THQ, it meant that THQ could have Relic make HOMEWORLD 3 with no problems.

The WH40K licence has reverted back to Games Workshop themselves. Given that Games Workshop is tight with Sega (a Warhammer: Total War is likely to be announced after Rome 2 ships), them getting the WH40K licence and allowing Relic to proceed with Dawn of War 3 should be pretty straightforward.