Miles better than Rogue, a disjointed boring movie.
Miles better than Rogue, a disjointed boring movie.
Stranger things have happened.
If that’s true, you really need to submit it to tips@kotaku.com.
LIKE RIGHT NOW.
If that’s true, you really need to submit it to tips@kotaku.com.
LIKE RIGHT NOW.
I own none of them, want to gift them and live vicariously through me?
Naw I’m kidding, the only recent title that’s been on Humble that I desperately want is Kentucky Route Zero.
I own none of them, want to gift them and live vicariously through me?
Naw I’m kidding, the only recent title that’s…
Stryder is excellent. And DmC is my favorite Devil May Cry game after the 1st one. Screw the haters, it’s the most fun in the series.
It just identified the art-director’s credentials. Nothing else the article shows, or talks about, has any relation to God of War in any way shape or form.
So my point stands.
He threw something at them that could potentially be see as physically threatening. Do I think it could cause harm? No. Does it constitute an act of outward aggression? Yes.
Well considering this game has absolutely no resemblance to GOW in any way shape or form, I’m not sure why you commented.
AKA Harassment.
Because it’s another unnecessary executable to toss on the pile. I already have Origin, Uplay, Steam, and GOG for the love of Pete.
I blame the vocal minority.
I think you mean USSF2:TURBO HD REMIX, but your point stands. I loathe 5 with a burning passion, mostly due to it subscribing more to combo chains than actual fundamentals. Hell I still regularly go back to USF4, especially if I’m playing with friends do to it’s superior balance and ability for more dynamic mix-ups.
I like the chunky style and muted palette.
I like your solution.
Well if you could continually dismantle them piecemeal throughout the battle, it would kind of kill the loot pacing. But I get what you mean.
Well that’s poopy.
Sorry but this is an affront to my visual design sensibilities on every level I can imagine.
Could you formulate an actual response to what I mentioned instead of just writing it off? If not then carry on with your crusade to defend something that doesn’t require defending. You like it, cool, go play it then. Or address my concerns. It’s your life man.
I’m not laying this at the feet of Arkane you silly nilly. I loved both Dishonored games immensely. Prey doesn’t play half as well, nor is the universe as well fleshed out. I found it to be a slog, that I’ll likely never finish. There’s just not enough enemy design variance. Mimics are a nice idea, but largely…
They had all major gameplay elements in place, almost all characters modeled, engine locked down, story completely boarded out, etc. Bethesda killed it after they submitted a gameplay test build citing it wasn’t “up to their standards”, just to shoehorn the existing Arkane project into it’s namesake. Which, thus far,…